Catacombs
The Catacombs are the first Dungeon in SkyBlock. It can be accessed through speaking to
Mort in the Catacombs Entrance or Dungeon Hub.
Players are, by default, required to be in a party of 2-5 players in order to join the Catacombs: giving
Mort a
Saul's Recommendation from
Adventurer Saul allows players to enter the Catacombs on their own. You can set up your own party and invite your friends to join, or you can set up a party through the Party Finder, where you can select different options and requirements for people to join your party.
Overview
[edit | edit source]- The Catacombs are a series of floors, each with interconnecting rooms filled with mobs, secrets, traps, and puzzles.
- After killing all mobs in a room that have a ✯ star in their nametag: the room is marked as cleared; and you are guaranteed to drop :
- a
Blessing and/or a
Superboom TNT; - a
Wither Key, which unlocks more sections of the floor. The
Blood Key is dropped when killing all ✯ mobs in the last room before the Blood Room and will unlock said room, where
The Watcher summons Undeads that must be killed in order to progress to the BOSS room.
- a
While in the Catacombs, several restrictions are imposed:
- All Speed above 100 Speed is reduced by 33.3%.
- Players may not access the Auction House, Bazaar, Hex, or an Anvil, even while under the effect of a
Booster Cookie. - Players may not ride on mounts, like the
Armadillo or
Rock Pet. - Only one potion may be consumed per run, with the exception of
Stamina,
Healing, and
Mana Potions.
God Potions cannot be consumed. - Arrows deal reduced knockback.
- Damage against bosses is reduced above certain thresholds, depending on the boss.
- Dragon Tracer is explicitly disabled, healing from Vampirism is reduced by 10x, and slowness from Venomous is greatly reduced.
- All purchases from Dungeon Reward Chests or NPCs take coins directly from your Bank. Players will not have a purse.
Classes
[edit | edit source]Players can choose one of five Classes: Berserk, Archer, Mage, Tank, and Healer. Each class serves a different purpose and has their own abilities, class passives, and ghost abilities. They are more effective if only one of each are present in a party, although multiple players can choose the same class if they wish.
- Berserks prioritize dealing as much melee Damage as possible.
- Archers prioritize dealing as much ranged Damage with a bow as possible.
- Mages prioritize using their item abilities to deal as much magic damage as possible.
- A sub-sect of Mage, known as Left-Click Mage, uses their Mage Staff passive to deal high amounts of melee Damage.
- Tanks prioritize staying near their teammates and diverting as much Damage as possible to themselves.
- Healers prioritize providing healing and support to their teammates and themselves.
Ghosts
[edit | edit source]When a player loses all their Health in the Catacombs, they do not die traditionally. Instead, they turn into a Ghost and function as a spectator with unique abilities and limited access to the SkyBlock Menu.
Ghosts can only interact with the environment through their abilities: these abilities depend on their chosen Class, and are listed below.
| Class | Name | Ability |
|---|---|---|
| Berserk | Buff Potion | Throws a potion that temporarily gives all teammates in a 10 block radius +30 Strength. Has a 20s cooldown. |
| Ghost Axe | Throws an axe that deals damage based on your Berserk level. Has a 10s cooldown. | |
| Archer | Stun Bow | Temporarily stuns its target upon hit: does not affect bosses. Has a 10s cooldown. |
| Healing Bow | Can be used to shoot a teammate, healing them for 20% of their max Health and granting them +50 Strength for 10s. Has a 10s cooldown. | |
| Mage | Instant Wall | Spawns a 5x3 wall on the block you are looking at for 10s. Has a 20s cooldown. |
| Fireball | Throws an fireball that deals damage based on your Mage level. Has a 10s cooldown. | |
| Tank | Stun Potion | Throws a potion that temporarily stuns all monsters in a 10 block radius. Has a 20s cooldown. |
| Absorption Potion | Throws a potion that gives all teammates in a +200 Absorption for 3s, multiplied by your Tank level * 10. Has a 20s cooldown. | |
| Healer | Revive | Revive yourself after 50s. |
| Healing Potion | Throws a potion that heals all teammates in a 10 block radius for 10% of their max Health and +100 Health, multiplied by 100 + your Healer level * 2. Has a 20s cooldown. |
Floors
[edit | edit source]The Catacombs has 7 floors and 1 entrance: beating a floor unlocks the one succeeding it. Defeating
Necron, the boss of The Catacombs - Floor VII, unlocks Master Mode, a harder version of the Catacombs will be available.
| Floor | Dungeon Size | Mini-Boss / Boss | Boss Type | Boss Description | Required |
Required | |
|---|---|---|---|---|---|---|---|
| Normal Mode | |||||||
| Entrance | Tiny (Map Size 4×4) | The Watcher | Stalker | This strange creature is roaming the Catacombs to add powerful adventurers to its collection. (Mini-Boss that exists on every floor.) |
15 | ||
| I | Tiny (Map Size 4×5) | Bonzo | New Necromancer | Involved in his dark arts due to his parents' insistence. Originally worked as a Circus clown. | 1 | ||
| II | Small (Map Size 5x5) | Scarf | Apprentice Necromancer | First of his class. His teacher said he will do "great things". | 3 | ||
| III | Small (Map Size 5x5) | The Professor | Professor | Despite his great technique, he failed the Masters exam three times. Works from 8 to 5. Cares about his students. | 5 | ||
| IV | Small (Map Size 6x5) | Thorn | Shaman Necromancer | Powerful Necromancer that specializes in animals. Calls himself a vegetarian, go figure. | 9 | ||
| V | Medium (Map Size 6x5) | Livid | Master Necromancer | Strongly believes he will become the Lord one day. Subject of the mockeries, even from his disciples. | 14 | ||
| VI | Medium (Map Size 6x6) | Sadan | Necromancer Lord | Necromancy was always strong in his family. Says he once beat a Wither in a duel. Likes to brag. | 19 | ||
| VII | Large (Map Size 6x6) | Maxor |
The Wither Lords | Disciples of the Wither King. Inherited the Catacombs eons ago. Never defeated, feared by anything living AND dead. | 24 | ||
| Master Mode | |||||||
| I | Tiny (Map Size 4x5) | MASTER Bonzo | New Necromancer | Involved in his dark arts due to his parents' insistence. Originally worked as a Circus clown. | 24 | ||
| II | Small (Map Size 5x5) | MASTER Scarf | Apprentice Necromancer | First of his class. His teacher said he will do "great things". | 26 | ||
| III | Small (Map Size 5x5) | MASTER The Professor | Professor | Despite his great technique, he failed the Masters exam three times. Works from 8 to 5. Cares about his students. | 28 | ||
| IV | Small (Map Size 6x5) | MASTER Thorn | Shaman Necromancer | Powerful Necromancer that specializes in animals. Calls himself a vegetarian, go figure. | 30 | ||
| V | Medium (Map Size 6x5) | MASTER Livid | Master Necromancer | Strongly believes he will become the Lord one day. Subject of the mockeries, even from his disciples. | 32 | ||
| VI | Medium (Map Size 6x6) | MASTER Sadan | Necromancer Lord | Necromancy was always strong in his family. Says he once beat a Wither in a duel. Likes to brag. | 34 | ||
| VII | Large (Map Size 6x7) | MASTER Maxor |
The Wither Lords | Disciples of the Wither King. Inherited the Catacombs eons ago. Never defeated, feared by anything living AND dead. | 36 | ||
Rooms and Exploration
[edit | edit source]The
Magical Map replaces the SkyBlock Menu while in the main section of a Catacombs floor: it provides a map that shows the layout of the dungeon as it is explored and completed. There are several different rooms in the Catacombs, organized by color:
| Room | Description |
|---|---|
| Starter Room | The Starter Room is the room where the Dungeon begins: players can ready up and change their class in this room before the run starts. |
| Standard Room | Each Dungeon run mostly consists of Standard Rooms. They contain a multitude of mobs and secrets: some mobs will have a yellow star next to their names, marking them as unique. When all unique mobs, or a miniboss, are killed, they will drop an item and mark the room as complete: two of these are guaranteed to be a |
| Puzzle Room | The Puzzle Room contains a Puzzle that must be completed for the room to be marked as completed. Some can be failed, and others cannot: they can be reset with an |
| Miniboss Room | The Miniboss Room contains a random Miniboss: killing them will mark the room as complete. The miniboss can be a |
| Trap Room | The Trap Room consists of several traps and obstacles that must be overcome. They contain several secrets that must be all completed in order to mark the room as complete. |
| Fairy Room | The Fairy Room consists of a large tree in the middle, with several |
| Blood Room | The Blood Room is the final room that must be completed before the boss room can be accessed. |
Exploration and Rewards
[edit | edit source]Dungeon Score
[edit | edit source]Dungeon Score is a value comprised of four categories: Skill, or the number of deaths and puzzles failed in a run; Exploration, or the percentage of the floor completed and the number of secrets completed; Speed, or the time taken to complete a run; and Bonus, which varies depending on the floor and active modifiers, like
Paul's EZPZ perk.
- 0-99 Score grants a D.
- 100-159 Score grants a C.
- 160-229 Score grants a B.
- 230-269.4 Score grants a A.
- 270-299 Score grants a S.
- ≥300 Score grants a S+.
For more in-depth calculations, see Dungeon Score.
Dungeon Reward Chests
[edit | edit source]- When a floor is successfully cleared, player(s) can spend Coins to unlock different tiers of Dungeon Reward Chests, with each tier increasing in price and quality of loot.
- The total Score achieved at the end of a Dungeon run dictates which Dungeon Reward Chests are unlocked. Completion of the floor unlocks the Wood, Gold, and Diamond chests; an A unlocks the Emerald chest; an S unlocks the Obsidian chest, and an S+ unlocks the Bedrock chest while on Floor V or higher. While on The Catacombs - Floor VII, you unlock an additional chest per phase of the boss fight completed.[Confirm]
- When obtaining an item classified as an RNG Drop, the following dialogue is displayed:
- -----------------------------------RNG DROP! <username> just found a <item>!-----------------------------------
- Items classified as RNG Drops include:
Livid Dagger[Confirm]
Shadow Fury[Confirm]
Last Breath[Confirm]
Giant's Sword
Fel Skull[Confirm]
Precursor Eye[Confirm]
Necron's Handle
Implosion
Wither Shield
Shadow Warp
- Items classified as RNG Drops include:
Dungeonizing and Essence
[edit | edit source]Essence is a currency used in the Catacombs that can be spent on upgrades at various NPCs, used to upgrade items, and convert items to Dungeon items in a process colloquially known as 'dungeonizing'.
By converting an item to a Dungeon item, which can be seen through the tag at the bottom of an item's lore, it will grant increased stats while in the Catacombs. The stat boosts depend on your
Catacombs level, the number of Star Upgrades the item has, and the number of
Master Stars applied.
Standard Star Upgrades can be obtained on a variety of items that are not limited to being Catacombs-exclusive; however,
Master Stars can only be applied to Dungeon items.
Stat Bonuses
[edit | edit source]The stat bonuses from your
Catacombs level and Star Upgrades are calculated separately and stack additively on top of the final state increase, only modifying the stats of the item itself.
While in the Catacombs, each Star Upgrade grants a +10% stat boost, adding up to a total stat boost of +50%; each Master Star grants a +5% stat boost on top of the initial increase, totaling to a +75% increase in stats across the board.
General's Medallion additionally grants a +1% stat boost per digit, up to +5%.
Example: Catacombs 27 [+255%] + 5 stars [+50%] + 2 Master Stars [+10%] + 1000 Secret Counter (4 Digits) [+4%] = +319%, while in Master Mode.
This boost multiplies eligible stats by (100% + 319%)×.
Some Stats are not boosted by every source, such as Attack Speed, Crit Chance, and Ability Damage. These stats do not receive the
Catacombs Level stat boost, but can receive Stars,
Master Stars, and General's Medallion digits boosts.
Item Quality
[edit | edit source]Dungeon items that drop from Dungeon Mobs and Minibosses will drop with different base stats depending on the floor it was dropped on and a randomly generated number that dictates the stat increase percentage.
There are up to 10 possible 'tiers' of base stats, dependent on the floor the item was dropped on.
The bonus stats of dropped items can reach up to a +50% increase, which will result in its Rarity being upgraded.
Dungeoneering
[edit | edit source]
Dungeoneering is a Skill that is leveled up through completing runs of the Catacombs. As players complete or fail Dungeon runs, they will increment
Catacombs XP and eventually upgrade their
Catacombs skill. Each level grants increased Health and SkyBlock XP, and grants a multiplicative stat multiplier on Dungeon items of up to +485%.
Additionally, the first 5 completions each day award a 40% bonus to
Catacombs XP. Failed runs do not count towards this bonus.
Trivia
[edit | edit source]
The Professor was referred to as Oak on the Alpha Hypixel Network.[1][2]
- This was a reference to Professor Oak from the Pokémon franchise. The reason behind the change is unknown.
- The Catacombs was intended to have 10 floors, with
Maxor in Floor 7,
Goldor in Floor 8,
Storm in Floor 9, and
Necron in Floor 10. The other Wither Lords were initially scrapped with the release of The Catacombs - Floor VII, but were re-added with the release of Master Mode - Floor VII.
History
[edit | edit source]| Alpha Hypixel Network | ||
|---|---|---|
| Jul 15, 2026 | Nerfed Fire Traps from 50% to 15% of max Health as Damage. | |
| Nerfed Arrow Traps from 50% to 15% of max Health as Damage. | ||
| Nerfed Crusher Traps from 100% to 30% of max Health as Damage. | ||
| Nerfed Tripwire Traps from 33% to 15% of max Health as Damage. | ||
| Nerfed Lava damage in Floor VII from 40% of max Health as Damage to 8,000 Damage. | ||
| Nerfed lava damage in Master Mode Floor VII from 40% of max Health as Damage to 60,000 Damage. | ||
| SkyBlock Prototype | ||
| Dec 18, 2019 | 0.7.5 | Mob AI technology for what would become the Lost Adventurer and Angry Archaeologist is showcased in a video. |
| Jul 1, 2020 | 0.7.11 | Dungeons infrastructure released onto the main server. |
| The Catacombs, its 11 Floors and the Master Mode can be viewed in the Dungeon Hub. | ||
| Jul 7, 2020 | 0.8 | Released The Catacombs Dungeon. |
| Released Catacombs Entrance and Floors I-III. | ||
| Jul 14, 2020 | Added Boss Collections for all Catacombs bosses | |
| Jul 30, 2020 | Released Catacombs Floor IV. | |
| Added Ice Essence, which drops from Frozen Adventurers. | ||
| Unstable Lost Adventurers now deal lightning damage; Holy ones heal faster. | ||
| Added Frozen Adventurers to regular rooms, fixed an issue that was making them too tanky and gave them 1 extra Ice essence drop. | ||
| Aug 1, 2020 | Mort won't give Dungeon Orbs anymore in Floor III and higher if the player does not have one already. | |
| Sep 17, 2020 | 0.9.1 | Added stats to Golden and Diamond boss heads. On their respective floor, their stats are doubled. |
| Dungeons stats are now added to the API. | ||
| Floors II, III and IV are now approximately 5% easier | ||
| Released Floor V. | ||
| Starting Floor V, obtaining an S+ rank will unlock the Bedrock chest. | ||
| Oct 1, 2020 | 0.9.4 | Released Floor VI. |
| Nov 17, 2020 | 0.9.13 | Released Floor VII. |
| The previously planned floors VIII, IX and X are now canceled. | ||
| Floors I-VI are now slightly easier. | ||
| Unknown Date | Flight exploit with | |
| Jan 6, 2021 | Flight exploit with | |
| Mar 30, 2021 | 0.11.3 | Added Master Mode, Floors I-V. |
| Entrance now requires | ||
| Floor I now requires | ||
| Floor II now requires | ||
| Floor III now requires | ||
| Floor IV now requires | ||
| Floor V now requires | ||
| Floor VI now requires | ||
| Floor VII now requires | ||
| Reduced Catacombs level requirements for many items. Click here to see the full list of changes. | ||
| Reduced Essence cost values for many items. | ||
| From now on all current catacombs floor will grant more catacombs exp based on how many times you previously beaten that floor, up to 150% extra exp granted on floors 1 to 5, up to 100% on floor 6 and up to 50% extra on floor 7. This is not applied for Master Mode at this time. | ||
| Apr 21, 2021 | 0.11.4 | Added Master Mode, Floor VI. |
| Aug 24, 2021 | Added 15 new rooms, found on every floor. | |
| Feb 24, 2022 | Master Mode Floor VII was leaked by [ADMIN] Jayavarmen[3]. | |
| Mar 1, 2022 | 0.12.3 | Added Maxor, Storm, and Goldor to Floor VII. |
| Made multiple changes to Floor VII. | ||
| Mar 2, 2022 | Added Master Mode, Floor VII. | |
| Jul 22, 2026 | 0.26.1 | Nerfed Fire Traps from 50% to 15% of max Health as Damage. |
| Nerfed Arrow Traps from 50% to 15% of max Health as Damage. | ||
| Nerfed Crusher Traps from 100% to 30% of max Health as Damage. | ||
| Nerfed Tripwire Traps from 33% to 15% of max Health as Damage. | ||
| Nerfed Lava damage in Floor VII from 40% of max Health as Damage to 8,000 Damage. | ||
| Nerfed lava damage in Master Mode Floor VII from 40% of max Health as Damage to 60,000 Damage. | ||
Navigation
[edit | edit source]["Kuudra#Infernal Tier","Kuudra#Fiery Tier","Kuudra#Burning Tier","Kuudra#Hot Tier","Kuudra#Basic Tier","Kuudra","The Catacombs - Floor VII","The Catacombs - Floor VI","The Catacombs - Floor V","The Catacombs - Floor IV","The Catacombs - Floor III","The Catacombs - Floor II","The Catacombs - Floor I","The Catacombs - Entrance","Catacombs"]
["Drakuu","Arch","Kuudra Loremaster","Kuudra Believer","Kuudra Archeologist","Weird Sailor","Kuudra","Zodd","Wizard (Catacombs)","Trinity","Winona","Duncan","Tomioka","Catacombs","Guildford","Vulcan","Crag","Adventurer Saul","Croesus","Ophelia","Malik","Mort","Dungeon Hub"]
["Kuudra#Kuudra Perk Shop","Kuudra#Kuudra Perk Shop","Kuudra#Kuudra Perk Shop","Kuudra#Kuudra Perk Shop","Kuudra","Tank","Archer","Berserk","Mage","Healer","Classes","Catacombs"]
[]
["Attributes","Master Star","Wheel of Fate","Ananke Feather","Kismet Feather","Dungeon Orb","Class Milestones","Essence","Dungeon Blessing","Kuudra#Reward Chests","Dungeon Reward Chest","Dungeon Secrets","Dungeon Score","Dungeoneering"]
| Dungeons | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| List of Dungeons | ["The Catacombs - Floor VII","The Catacombs - Floor VI","The Catacombs - Floor V","The Catacombs - Floor IV","The Catacombs - Floor III","The Catacombs - Floor II","The Catacombs - Floor I","The Catacombs - Entrance"] ["Kuudra#Infernal Tier","Kuudra#Fiery Tier","Kuudra#Burning Tier","Kuudra#Hot Tier","Kuudra#Basic Tier"]
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| NPCs | ["Guildford","Vulcan","Crag","Adventurer Saul","Croesus","Ophelia","Malik","Mort"] ["Zodd","Wizard (Catacombs)","Trinity","Winona","Duncan","Tomioka"] ["Drakuu","Arch","Kuudra Loremaster","Kuudra Believer","Kuudra Archeologist","Weird Sailor"]
| ||||||||||
| Paths | ["Tank","Archer","Berserk","Mage","Healer"] ["Kuudra#Kuudra Perk Shop","Kuudra#Kuudra Perk Shop","Kuudra#Kuudra Perk Shop","Kuudra#Kuudra Perk Shop"]
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| Locations | |||||||||||
| Mechanics | |||||||||||
[]
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[]
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["Catacombs"]
["Floating Islands"]
[]
["The Catacombs - Floor VII","The Catacombs - Floor VI","The Catacombs - Floor V","The Catacombs - Floor IV","The Catacombs - Floor III","The Catacombs - Floor II","The Catacombs - Floor I","The Catacombs - Entrance"]
["Zodd","Wizard (Catacombs)","Trinity","Winona","Duncan","Tomioka","Vulcan","Crag","Adventurer Saul","Guildford","Croesus","Ophelia","Malik","Mort","Dungeon Hub"]
["Mimic","Fels","Bat","Cellar Spider","Lonely Spider","Prince","Crypt Undead","Crypt Dreadlord","Crypt Souleater","Crypt Lurker","Withermancer","Skeletor Prime","Skeletor","Undead Skeleton","Sniper","Skeleton Lord","Skeleton Master","Skeleton Soldier","Skeleton Grunt","Super Archer","Scared Skeleton","Super Tank Zombie","Tank Zombie","Zombie Lord","Zombie Commander","Zombie Knight","Zombie Soldier","Zombie Grunt","King Midas","Shadow Assassin","Angry Archaeologist","Frozen Adventurer","Lost Adventurer","Soul Dragon","Power Dragon","Ice Dragon","Flame Dragon","Apex Dragon","Apostle","Wither Husk","Wither Miner","Wither Guard","Jolly Pink Giant","Bigfoot","L.A.S.R.","The Diamond Giant","Terracotta","Woke Golem","Spirit Bear","Spirit Rabbit","Spirit Bat","Spirit Wolf","Spirit Bull","Spirit Sheep","Spirit Chicken","Undead","The Wither King","Necron","Goldor","Storm","Maxor","Sadan","Livid","Thorn","The Professor","Scarf","Bonzo","The Watcher"]
["Valkyrie","Scylla","Hyperion","Astraea","Necron's Blade (Unrefined)","Bouquet of Lies","Flower of Truth","Felthorn Reaper","Bone Reaver","Spirit Sceptre","Florid Zombie Sword","Fel Sword","Bonemerang","Spirit Sceptre","Giant Cleaver","Hyper Cleaver","Super Cleaver","Death Bow","Super Undead Bow","Undead Bow","Ophelia","Ice Spray Wand","Silent Death","Conjuring","Crypt Witherlord Sword","Dreadlord Sword","Zombie Commander Whip","Zombie Knight Sword","Zombie Soldier Cutlass","Sniper Bow","Soulstealer Bow","Machine Gun Shortbow","Earthen Blade","Dark Claymore","Wither Cloak Sword","Necromancer Sword","Giant's Sword","Last Breath","Livid Dagger","Shadow Fury","Spirit Sword","Spirit Shortbow","Adaptive Blade","Bonzo's Staff"]
["Necron's Armor","Goldor's Armor","Storm's Armor","Maxor's Armor","Wither Armor","Bone Necklace","Diamond Necron Head","Diamond Sadan Head","Diamond Livid Head","Diamond Thorn Head","Diamond Professor Head","Diamond Scarf Head","Diamond Bonzo Head","Golden Necron Head","Golden Sadan Head","Golden Livid Head","Golden Thorn Head","Golden Professor Head","Golden Scarf Head","Golden Bonzo Head","Wither Goggles","Shadow Goggles","Dark Goggles","Mender Crown","Mender Fedora","Mender Helmet","Steel Chestplate","Metal Chestplate","Stone Chestplate","Ophelia","Zombie Lord Armor","Zombie Commander Armor","Zombie Knight Armor","Zombie Soldier Armor","Rotten Armor","Skeleton Lord Armor","Bouncy Armor","Skeleton Master Armor","Skeleton Soldier Armor","Skeleton Grunt Armor","Super Heavy Armor","Heavy Armor","Crypt Witherlord Armor","Skeletor Armor","Sniper Helmet","Soulweaver Gloves","Precursor Eye","Necromancer Lord Armor","Shadow Assassin Cloak","Shadow Assassin Armor","Spirit Boots","Spirit Mask","Adaptive Belt","Adaptive Armor","Balloon Snake","Bonzo's Mask"]
["Journal","Kismet Feather","General's Medallion","Catacombs Expert Ring","Apex Dragon Shard","Power Dragon Shard","Thorn Shard","Scarf Shard","Wither Shard","Prince Shard","Mimic Shard","Skeletor Shard","Tank Zombie Shard","Zombie Soldier Shard","Blood Key","Wither Key","Redstone Key","Revive Stone","Magical Map","Candycomb","Architect's First Draft","Dungeon Chest Key","Treasure Artifact","Treasure Ring","Treasure Talisman","Inflatable Jerry","Decoy","Spirit Leap","Training Weights","Necron Dye","Livid Dye","Master Star","Master Skull","Storm the Fish","Goldor the Fish","Maxor the Fish","Implosion","Wither Shield","Shadow Warp","Necron's Handle","Auto Recombobulator","Wither Catalyst","Wither Blood","Precursor Gear","Summoning Ring","Fel Skull","Sadan's Brooch","Giant Tooth","Warped Stone","Dark Orb","Spirit Pet","Spirit Stone","Spirit Bone","Spirit Wing","Suspicious Vial","Scarf's Grimoire","Scarf's Thesis","Scarf's Studies","Red Scarf","Red Nose","Necromancer's Brooch","Fuming Potato Book","Hot Potato Book","Recombobulator 3000","Dungeon Reward Chest","Ancient Rose","Superior Dragon Fragment","Young Dragon Fragment","Holy Dragon Fragment","Unstable Dragon Fragment","Dragon Scale","Midas Jewel","Diamond Atom","Jolly Pink Rock","Diamante's Handle","Bigfoot's Bola","L.A.S.R.'s Eye","Livid Fragment","Thorn Fragment","Scarf Fragment","Bonzo Fragment","Healing Tissue","Optical Lens","The Watcher","Mimic Fragment","Fel Pearl","Premium Flesh","Beating Heart","Dungeon Potion","Infinileap","Infinityboom TNT","Dungeonbreaker","Secret Tracker 3000","Dungeon Orb"]
["Kuudra","Dungeoneering","Ice Essence","Diamond Essence","Gold Essence","Dragon Essence","Undead Essence","Spider Essence","Wither Essence","Essence","Dungeon Reward Chest","Gear Score"]
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["Bestiary","Dungeon Journals"]
["Mort/UI","Malik","Loras","Lone Adventurer","Elle","Dr. Emmett","Corm"]
["Dr. Emmett","Storm","The Wither King","Necron","Sadan","Livid"]
["Fel Magic","The Breach","Rift Dimension","The Catacombs","The End"]
["Divan (disambiguation)","Shen","Dragon Queen","Jythar","Solomon","General Dan"]
["Seeing-Stone"]
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