Dungeon Reward Chest
Dungeon Reward Chests are loot chests that appear at the end of runs in The Catacombs. They are the source of rewards for defeating Bosses in Dungeons.
Overview
[edit | edit source]At the end of a Dungeon run, several chests will appear. Three chests will always spawn, with up to three additional chests spawning if players perform exceptionally. Players cannot open chests if they do not reach their 2nd Class Milestone.
Money will be taken from the Purse first before taking money from the Bank. If there is not enough money in the Purse, then players in a Co-op will have their Dungeon chests take away money from their Personal Bank account first. However, if a player does not have enough money in their personal bank, then the chest will take money from the co-op bank instead.
Only one chest can be claimed per Catacombs run, unless a
Dungeon Chest Key is used, which allows two to be claimed. Chests can be re-rolled once using a
Kismet Feather.
Unclaimed chests can be accessed by speaking to
Croesus in the Dungeon Hub. These only last for 72 hours, and there is a cap of 60 runs.
Chest Types
[edit | edit source]Chests do not appear in The Catacombs - Entrance. Unlike the Wooden, Gold, and Diamond chests, the additional chests have Dungeon Score requirements. Chest prices vary depending on the floor and the items the chests contain.
The Bedrock chest is only obtainable in Floor V, Floor VI, and Floor VII.
In The Catacombs - Floor VII while in Master Mode, completing the entire run will grant every type of chest, regardless of score. Similarly, failing a run but still reaching The Wither King will grant every type of chest, except the Bedrock Chest, regardless of score.
| Chest Rank | Requirements | Base Cost | |||
|---|---|---|---|---|---|
| Floor I | Floor II | Floors III-IV | Floors V-VII | ||
| Wooden Chest | Defeat Boss Pass Class Milestone 2 |
Free | |||
| Gold Chest | Defeat Boss Pass Class Milestone 2 |
25,000 Coins | 50,000 Coins | 100,000 Coins | |
| Diamond Chest | Defeat Boss Pass Class Milestone 2 |
50,000 Coins | 100,000 Coins | 250,000 Coins | |
| Emerald Chest | Defeat Boss Pass Class Milestone 2 Score 230+ (A Rank) or Floor VII Completion |
100,000 Coins | 250,000 Coins | 500,000 Coins | |
| Obsidian Chest | Defeat Boss Pass Class Milestone 2 Score 270+ (S Rank) or Floor VII Completion |
250,000 Coins | 500,000 Coins | 1,000,000 Coins | |
| Bedrock Chest | Defeat Boss Pass Class Milestone 2 Score 300+ (S+ Rank) |
2,000,000 Coins | |||
Item Upgrades
[edit | edit source]Weapons and Armor obtained from chests have a chance to gain different upgrades after being purchased.
| Upgrade | Chance | |
|---|---|---|
| Normal | Master Mode | |
| 1% | ||
| Growth VI | 1% | |
| Protection VI | 1% | |
| 1 Star (✪) | 10% | 20% |
| 2 Stars (✪✪) | 5% | 10% |
| 3 Stars (✪✪✪) | 3% | 6% |
| 4 Stars (✪✪✪✪) | 2% | 4% |
| 5 Stars (✪✪✪✪✪) | 1% | 2% |
Loot Rolling Process
[edit | edit source]Dungeon Reward Chests are rolled using a system based on two important types of numbers: weight and quality.
When a chest first spawns, a chest quality value is generated for it, based on its loot table's starting quality and various upgrades the player may have. This value acts like a currency, as every item in the loot table also has quality cost.
Each item also has a value called weight, which determines its relative chance to be rolled for out of all eligible items. For example, if the weight of all items adds up to 100, an item with a weight of 10 has a 10% chance to be rolled. Items are not eligible if they've already been rolled or there is not enough leftover quality. Essence entries with non-zero weight and quality can roll multiple times.
Entries will repeatedly roll until there are no more eligible entries leftover. Then, if existent, the Essence entry with 1 quality and 0 weight will repeatedly roll, until all the leftover quality has been depleted. Finally, guaranteed entries will be added, such as
Undead Essence,
Wither Essence, and sometimes certain Shards.
Any possible rare Dyes and Music Discs roll after these steps are completed.
Chest Quality
[edit | edit source]Each chest on every floor has a base chest quality. This is used to determine the items the player receives in the chest.
| Floor | Wood | Gold | Diamond | Emerald | Obsidian | Bedrock |
|---|---|---|---|---|---|---|
| Floor I | 110 | 160 | 200 | 240 | 300 | |
| Floor II | 120 | 170 | 210 | 250 | 320 | |
| Floor III | 125 | 180 | 220 | 260 | 330 | |
| Floor IV | 125 | 180 | 220 | 260 | 330 | |
| Floor V | 125 | 180 | 220 | 260 | 330 | 370 |
| Floor VI | 125 | 180 | 220 | 260 | 330 | 370 |
| Floor VII | 125 | 180 | 220 | 260 | 330 | 370 |
| Floor I (Master Mode) | 120 | 170 | 215 | 255 | 320 | |
| Floor II (Master Mode) | 130 | 180 | 225 | 265 | 340 | |
| Floor III (Master Mode) | 135 | 195 | 235 | 280 | 350 | |
| Floor IV (Master Mode) | 135 | 195 | 240 | 280 | 355 | |
| Floor V (Master Mode) | 140 | 195 | 240 | 280 | 355 | 405 |
| Floor VI (Master Mode) | 140 | 200 | 245 | 290 | 365 | 410 |
| Floor VII (Master Mode) | 140 | 200 | 245 | 290 | 370 | 420 |
Quality Upgrades
[edit | edit source]Chest quality can be buffed through multiple methods. This can increase the chance for certain items to appear, due to them gaining more opportunities to be rolled.
| Upgrade | Bonus | Note | |
|---|---|---|---|
| Earning S+ | 1.05x | ||
| Treasure Accessories (Highest Tier) |
1.03x | All apply twice | |
| 1.02x | |||
| 1.01x | |||
| +1/3/5/10 | |||
| +1-10 (or up to +13 with the buffs below) | |||
| Buffs the | |||
| Buffs the | |||
Quality Formula
[edit | edit source]|
|
where:
- = The multiplier from
Treasure Talisman,
Treasure Ring, or
Treasure Artifact - = The added bonus from the
Boss Luck Perk - = The added bonus from the
Catacombs Box Attribute
Note: indicates rounding down, while indicates rounding to the nearest integer ( rounded up).
Chest Loot
[edit | edit source]Master Mode Loot
[edit | edit source]Bugs
[edit | edit source]- The modifiers for the
Treasure Talisman,
Treasure Ring,
Treasure Artifact,
Boss Luck Perk perk and
Catacombs Box Attribute all apply twice. This is due to the quality formula running once and being saved to a field, which can be seen in the API when looking at chest data, and then again using that same field as an input.
- This also means the API's chest data shows a different quality value than the actual quality value used to roll the loot.
Gallery
[edit | edit source]-
Wood Reward Chest
-
Gold Reward Chest
-
Diamond Reward Chest
-
Emerald Reward Chest
-
Obsidian Reward Chest
-
Bedrock Reward Chest
History
[edit | edit source]| SkyBlock Prototype | ||
|---|---|---|
| Jul 7, 2020 | 0.8 | Added Dungeons. |
| Jan 11, 2021 | Added Fuming Potato Book and Recombobulator 3000 to The Catacombs - Floor VII reward chests. | |
| Mar 2, 2022 | Added Dark Claymore to The Catacombs - Floor VII Bedrock reward chest. | |
Navigation
[edit | edit source]["The Catacombs - Floor VII","The Catacombs - Floor VI","The Catacombs - Floor V","The Catacombs - Floor IV","The Catacombs - Floor III","The Catacombs - Floor II","The Catacombs - Floor I","The Catacombs - Entrance"]
["Zodd","Wizard (Catacombs)","Trinity","Winona","Duncan","Tomioka","Vulcan","Crag","Adventurer Saul","Guildford","Croesus","Ophelia","Malik","Mort","Dungeon Hub"]
["Mimic","Fels","Bat","Cellar Spider","Lonely Spider","Prince","Crypt Undead","Crypt Dreadlord","Crypt Souleater","Crypt Lurker","Withermancer","Skeletor Prime","Skeletor","Undead Skeleton","Sniper","Skeleton Lord","Skeleton Master","Skeleton Soldier","Skeleton Grunt","Super Archer","Scared Skeleton","Super Tank Zombie","Tank Zombie","Zombie Lord","Zombie Commander","Zombie Knight","Zombie Soldier","Zombie Grunt","King Midas","Shadow Assassin","Angry Archaeologist","Frozen Adventurer","Lost Adventurer","Soul Dragon","Power Dragon","Ice Dragon","Flame Dragon","Apex Dragon","Apostle","Wither Husk","Wither Miner","Wither Guard","Jolly Pink Giant","Bigfoot","L.A.S.R.","The Diamond Giant","Terracotta","Woke Golem","Spirit Bear","Spirit Rabbit","Spirit Bat","Spirit Wolf","Spirit Bull","Spirit Sheep","Spirit Chicken","Undead","The Wither King","Necron","Goldor","Storm","Maxor","Sadan","Livid","Thorn","The Professor","Scarf","Bonzo","The Watcher"]
["Valkyrie","Scylla","Hyperion","Astraea","Necron's Blade (Unrefined)","Bouquet of Lies","Flower of Truth","Felthorn Reaper","Bone Reaver","Spirit Sceptre","Florid Zombie Sword","Fel Sword","Bonemerang","Spirit Sceptre","Giant Cleaver","Hyper Cleaver","Super Cleaver","Death Bow","Super Undead Bow","Undead Bow","Ophelia","Ice Spray Wand","Silent Death","Conjuring","Crypt Witherlord Sword","Dreadlord Sword","Zombie Commander Whip","Zombie Knight Sword","Zombie Soldier Cutlass","Sniper Bow","Soulstealer Bow","Machine Gun Shortbow","Earthen Blade","Dark Claymore","Wither Cloak Sword","Necromancer Sword","Giant's Sword","Last Breath","Livid Dagger","Shadow Fury","Spirit Sword","Spirit Shortbow","Adaptive Blade","Bonzo's Staff"]
["Necron's Armor","Goldor's Armor","Storm's Armor","Maxor's Armor","Wither Armor","Bone Necklace","Diamond Necron Head","Diamond Sadan Head","Diamond Livid Head","Diamond Thorn Head","Diamond Professor Head","Diamond Scarf Head","Diamond Bonzo Head","Golden Necron Head","Golden Sadan Head","Golden Livid Head","Golden Thorn Head","Golden Professor Head","Golden Scarf Head","Golden Bonzo Head","Wither Goggles","Shadow Goggles","Dark Goggles","Mender Crown","Mender Fedora","Mender Helmet","Steel Chestplate","Metal Chestplate","Stone Chestplate","Ophelia","Zombie Lord Armor","Zombie Commander Armor","Zombie Knight Armor","Zombie Soldier Armor","Rotten Armor","Skeleton Lord Armor","Bouncy Armor","Skeleton Master Armor","Skeleton Soldier Armor","Skeleton Grunt Armor","Super Heavy Armor","Heavy Armor","Crypt Witherlord Armor","Skeletor Armor","Sniper Helmet","Soulweaver Gloves","Precursor Eye","Necromancer Lord Armor","Shadow Assassin Cloak","Shadow Assassin Armor","Spirit Boots","Spirit Mask","Adaptive Belt","Adaptive Armor","Balloon Snake","Bonzo's Mask"]
["Journal","Kismet Feather","General's Medallion","Catacombs Expert Ring","Apex Dragon Shard","Power Dragon Shard","Thorn Shard","Scarf Shard","Wither Shard","Prince Shard","Mimic Shard","Skeletor Shard","Tank Zombie Shard","Zombie Soldier Shard","Blood Key","Wither Key","Redstone Key","Revive Stone","Magical Map","Candycomb","Architect's First Draft","Dungeon Chest Key","Treasure Artifact","Treasure Ring","Treasure Talisman","Inflatable Jerry","Decoy","Spirit Leap","Training Weights","Necron Dye","Livid Dye","Master Star","Master Skull","Storm the Fish","Goldor the Fish","Maxor the Fish","Implosion","Wither Shield","Shadow Warp","Necron's Handle","Auto Recombobulator","Wither Catalyst","Wither Blood","Precursor Gear","Summoning Ring","Fel Skull","Sadan's Brooch","Giant Tooth","Warped Stone","Dark Orb","Spirit Pet","Spirit Stone","Spirit Bone","Spirit Wing","Suspicious Vial","Scarf's Grimoire","Scarf's Thesis","Scarf's Studies","Red Scarf","Red Nose","Necromancer's Brooch","Fuming Potato Book","Hot Potato Book","Recombobulator 3000","Dungeon Reward Chest","Ancient Rose","Superior Dragon Fragment","Young Dragon Fragment","Holy Dragon Fragment","Unstable Dragon Fragment","Dragon Scale","Midas Jewel","Diamond Atom","Jolly Pink Rock","Diamante's Handle","Bigfoot's Bola","L.A.S.R.'s Eye","Livid Fragment","Thorn Fragment","Scarf Fragment","Bonzo Fragment","Healing Tissue","Optical Lens","The Watcher","Mimic Fragment","Fel Pearl","Premium Flesh","Beating Heart","Dungeon Potion","Infinileap","Infinityboom TNT","Dungeonbreaker","Secret Tracker 3000","Dungeon Orb"]
["Kuudra","Dungeoneering","Ice Essence","Diamond Essence","Gold Essence","Dragon Essence","Undead Essence","Spider Essence","Wither Essence","Essence","Dungeon Reward Chest","Gear Score"]
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