Changelog/2021/April 21

0.11.4 

SkyBlock 0.11.4

Updated: April 21, 2021


Hey Guys!

SkyBlock has now been updated to version 0.11.4. This update brings a variety of new and revamped content. By the way, did you know backpacks were back?

In this update:

  • Revamped Farming Islands
  • Catacombs - Master Mode Floor 6
  • Bug Fixes and QoL Changes

► Farming Islands: Revamped

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Our first order of business are the Farming Island. The first thing you'll notice is that both the Barn and the Mushroom Desert are on the same server.

The Barn

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The barn hasn't changed much. We have added a lot more crops and increased the respawn rate of them, and there is a new quest in the windmill with the goal of adding a vendor on the island.

The Mushroom Desert

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Sometimes desert, sometimes caves, sometimes there are mushrooms, sometimes there's an oasis, the new Mushroom Desert island is a complete revamp of the old one - complete with all old collections, a new way to get sand, and a lot of new quests.

The Mushroom Desert is Farming peaceful content, you will not find an overpowered boss or any sort of danger here (unless you can't swim or fly).

  • Hunt various animals with Trevor The Trapper.
  • Look for treasures with the Treasure Hunter. Some people's parents aren't very original when naming their child.
  • Help Jake gather animals into his house (he really needs to move somewhere safer).
  • Or just relax at the new oasis and do some fishing.

Take a breather from all this stressful combat and come check out the revamped farming islands!

►Catacombs - Master Mode Floor 6

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It is finally time to challenge MASTER Sadan.

Floor 6 has been balanced to be extremely difficult - it is a pretty hefty bump in difficulty from Floor 5.

Along with Floor 6, we're adding a variety of fixes and balance changes:

  • Reduced the amount of mobs in Master Mode Thorn fight, but made them stronger. This should help with the lag.
  • Added a more obvious visual clue during the Livid Boss fights, so players can tell which is the real one.
  • Master Mode Livid now deals less damage at the start, but will gain more damage than before when the wrong ones are killed.
  • Monster loot in Master Mode will now be stronger than in regular mode.
  • Berserker's passive "Lust for Blood" is now half as effective when there is more than one berserker. Berserkers are notorious for being selfish in their lust for blood.
  • All master mode floors will now have the same stacking completion EXP bonus as Regular Floor 7.
  • All 3 mage goggles have been nerfed to account for the stats they gain from stars. This makes them just as good as before, but not for free.
  • The Wither Shield ability has been changed to only reduce 10% damage (down from 30%), and the critical damage scaling has been reduced to 150% (from 200%). We still think it might be too good, but will be monitoring.
  • Changes to Sadan Boss Fight - Killing Terracotta now reduces the survival phase by 1 second.
  • Mana Potions now increase mana regeneration by 1 mana per second, per level of the potion.
    • This change came out last patch, we just thought we should mention it now since we forgot last time.

► Other bug fixes and QoL Features

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This update also comes jam packed with bug fixes and QoL features. There is a lot, so buckle up.

"Very Nice and Convenient" Tier

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  • Added the ability to shift click in quick crafting to craft stacks
  • Added an enchant to Anita to prevent breaking stems and not fully grown crops
  • Tuning Fork - allows Note Blocks to be set to a specific note value. There's also a new harp song!
  • New Winter Sack - It can hold white, green and red gifts, as well as snow blocks, snowballs, packed ice and more. You can acquire the sack from the Jerry island.
  • Show the pet milestones for Mining and Fishing in the appropriate skills
  • Added "Show all Stats” as a profile option while viewing your stats (and added back True Defense)
  • Added Ability Chat in personal settings to hide ability damage from your chat
  • Added a “Go Back” button in the view menu after creating an auction
  • Added the option to pick up a stack from sacks by right clicking on the item.
  • Added regular Blacksmith functionality to the Reforge Anvil
  • Century Cakes now show their remaining cooldown when you click them
  • God Potions now go in the Potion Bag again
  • God Potions in the tab list has been updated
  • Added an option to fill the quiver when buying arrows
  • Added a buy confirmation from NPCs (especially Ophelia) so you stop making expensive mistakes. (Toggleable)
  • Added Magical Lava Bucket to Netherrack (and Enchanted Netherrack to the game)
  • Added a chat message when buying an item from a shop
  • Added Skill Average and Oldest Profile Age to social display (right-clicking other players)
  • Dungeon Rewards rare drops are now broadcasted to the party to improve jolly celebration


"That's Pretty Cool my Dude" Tier

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  • Added a Weather Node - maintains a weather (rain / lightning) on your island, in the Prismarine Shard collection.
  • Krampus Helmet can now also be equipped to a minion to generate Red Gifts
  • Add the ability to star up dungeon floor boss heads with diamond or gold essence
  • Added Special Bazaar for iron man players who'd like to purchase Booster Cookies
  • Added Smite VII as an RNGesus drop from T5 Revenant
  • Changed "Candy Sack" to "Spooky Sack" and added Pumpkin Guts, Ectoplasm and Werewolf Skin to it
  • Added Raw Beef, Rabbit’s Hide and Rabbit’s Foot to husbandry sack (and enchanted sacks)
  • One for all weapons can now be enchanted with Telekinesis
  • Added a chat message when the auto-recombobulator does its thing
  • Add support for currency suffixes (K, M, etc.) to bazaar Sign UIs


"Sure that's Kinda Neat" Tier

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  • Added “Experiment the Fish” to the experiments rewards
  • Now revealing all pairs at the end of Superpairs, and fixed the Superannoying Superbugs
  • Rancher's Boots can now have a speed value under 100
  • Dwarven Mines Raffles - will no longer show the winner roulette when you did not participate
  • Midas Staff & sword minimum price for BIN has been lowered
  • Increase the spawn rate for Howling Cave and the Hub Crypt mobs
  • Changed the icon of Refined Titanium
  • Added brown mushroom to agronomy sack (and enchanted sacks)
  • Digging for griffin burrows now checks for 2 air blocks instead of one to avoid suffocating mob spawns
  • Digested Mosquito and Scythe Blade can now be clicked to view what they craft into
  • Changed the icon of the Ability Damage stat to ๑
  • Reformatted Adaptive Blade’s lore to fit on a 1080p screen
  • Added more fame ranks


"Bazaar Cleanup" Tier

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  • Merged Flint & Gravel
  • Merged Red & Brown Mushrooms
  • Merged Wheat & Seeds
  • Merged Chicken & Feather
  • Merged all Dwarven-related materials into Dwarven Materials
  • Added Treasurite to Dwarven Materials
  • Added Dwarven Super Compactor to Compactors
  • Added Power Crystal to Fuels
  • Added Magma and Plasma Buckets to Fuels

That's everything for this patch. That was a lot of reading (or typing if you're me).

@Dueces - Farming Island Revamp, Lead Design/Development @Minikloon - Various features and fixes @Nitroholic_ - Dungeons Floor 6 + Balance changes @Relenter - Something cool @aPunch - Fixed the hub village after the Dante uprising

@BlocksKey @fudgiethewhale @AdamWho @Cheesey - Building the map @LadyBleu - Many amazing skins for items

@Sylent, @Bloozing, @RapidTheNerd, @Cham, @Citria, @Magicboys (QA Team) and HPC - Testing/QA @sfarnham, @xHascox, @Jayavarmen and I - Game Design Team / Production

Remember that this list is not exhaustive. Developers on these lists are often working on multiple projects.