Stats
Stats, sometimes called Statistics, are values that players and mobs have, that affect how they perform certain actions.
Player Stats
[edit | edit source]Stat Icons
[edit | edit source]| Combat | |
|---|---|
| Mining | |
| Farming | |
| Foraging | |
| Fishing | |
| Hunting | |
| Misc | |
| Wisdom | |
| Rift | |
| Other | |
Combat Stats
[edit | edit source]| Stat | Base Value | Base Cap Value | Effect |
|---|---|---|---|
| Health | 100 | The Max Health of the player. | |
| Defense | 0 | Reduces damage taken from Damage. | |
| True Defense | 0 | Reduces damage taken from True Damage. | |
| Strength | 0 | Increases Damage dealt by the player. | |
| Crit Chance | 30% | Increases the chance of the player landing a critical hit. If ≥100% , then the player always crits. | |
| Crit Damage | 50% | Increases Damage dealt by the player on critical hits. | |
| Attack Speed | 0 | 100 | Determines the cooldown between attacks. The higher the value the faster the attack. |
| Ferocity | 0 | 500 | Gives a chance (as %) for player hits to count as double or more. Each 100 guarantees an additional hit. |
| Swing Range | 3 | 15 | Determines the player's melee hit range. |
| Intelligence | 0 | Increases the player's Mana and magic damage. | |
| Ability Damage | 0 | Multiplies the player's magic damage. | |
| Health Regen | 100 | Increases the natural regeneration of the player's Health. | |
| Vitality | 100 | Used as resource for healing abilities. | |
| Mending | 100 | Increases the amount of healing applied by the player to others. |
Mining Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect | Disabled on Private Island |
|---|---|---|---|---|
| Breaking Power | 0 | Allows mining stronger blocks. | ||
| Mining Speed | Increases the speed of mining blocks. | |||
| Mining Spread | 10,000 | Allows breaking adjacent blocks. Every 100 mining spread increases the amount of blocks broken. Does not work on Gemstones. |
✔ | |
| Gemstone Spread | Allows breaking adjacent Gemstone blocks. | |||
| Pristine | Increases the chance to increase the quality of Gemstones when mined. | |||
| Mining Fortune | Increases the chance to get more mining drops. Every 100 mining fortune grants an additional drop. |
✔ | ||
| Ore Fortune | Increases mining fortune for Ores. | |||
| Block Fortune | Increases mining fortune for Blocks. | |||
| Dwarven Metal Fortune | Increases mining fortune for Dwarven Metals. | |||
| Gemstone Fortune | Increases mining fortune for Gemstones. |
Farming Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect | Disabled on Private Island |
|---|---|---|---|---|
| Bonus Pest Chance | 0 | Grants a chance for more Pests to spawn together Every 100 bonus pest chance adds another pest as well as increases the total amount of pests that can spawn before the player starts losing farming fortune. |
||
| Overbloom | Increases the chance to drop Rare Crops. | ✔ | ||
| Farming Fortune | Increases the chance to get more farming drops. Every 100 farming fortune grants an additional drop. | |||
| Wheat Fortune | Increases farming fortune for | |||
| Carrot Fortune | Increases farming fortune for | |||
| Potato Fortune | Increases farming fortune for | |||
| Pumpkin Fortune | Increases farming fortune for | |||
| Sugar Cane Fortune | Increases farming fortune for | |||
| Melon Slice Fortune | Increases farming fortune for | |||
| Cactus Fortune | Increases farming fortune for | |||
| Cocoa Beans Fortune | Increases farming fortune for | |||
| Mushroom Fortune | Increases farming fortune for | |||
| Nether Wart Fortune | Increases farming fortune for | |||
| Sunflower Fortune | Increases farming fortune for | |||
| Moonflower Fortune | Increases farming fortune for | |||
| Wild Rose Fortune | Increases farming fortune for |
Foraging Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect | Disabled on Private Island |
|---|---|---|---|---|
| Sweep | 0 | Allows breaking more logs. The tougher the tree, the more sweep it requires to break a log. |
✔ | |
| Foraging Fortune | Increases the chance to get more foraging drops. Every 100 foraging fortune grants an additional drop. | |||
| Fig Fortune | Increases foraging fortune for | |||
| Mangrove Fortune | Increases foraging fortune for | |||
| Helix Fortune | Increases foraging fortune for | |||
| Timber | Chance to fell the entire tree on your first melee axe cut. | ✕ |
Fishing Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect |
|---|---|---|---|
| Fishing Speed | 0 | 300 (350 on Crimson Isle, 200 on Backwater Bayou and 250 on Lotus Atoll) | Determines how fast the player can catch a fish. |
| Sea Creature Chance | 20 | Determines the chance of catching a Sea Creature. | |
| Double Hook Chance | 0 | Grants a chance to catch an additional Sea Creature. | |
| Trophy Chance | 150 | Increases the chance of catching a Trophy Fish. | |
| Treasure Chance | 100 | Increases the chance of catching a Fishing Treasure. |
Miscellaneous Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect |
|---|---|---|---|
| Speed | 100 | 400 | Increases player's movement speed. |
| Magic Find | 0 | 900 | Increases the chance to find rare items from monsters and bosses. |
| Pet Luck | Increases the chance of obtaining a Pet from monsters and bosses. | ||
| Heat Resistance | Slows down Heat gained in Magma Fields. | ||
| Cold Resistance | Slows down Cold gained in Glacite Tunnels and Glacite Mineshafts. | ||
| Respiration | 30 | Extends underwater breathing time. | |
| Pressure Resistance | 0 | Reduces the effects of Pressure when diving. | |
| Fear | Spawn Primal Fears more often and reduces damage dealt by them during the Great Spook. | ||
| Tracking | 0 | Increases the chance to find Elusive mobs. |
Hunting Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect |
|---|---|---|---|
| Pull | 0 | Dictates what fish can be grabbed and how long it takes using a Fishing Net. | |
| Hunting Fortune | 0 | Increases the chance to get more Attribute Shards. Every 100 hunter fortune grants an additional shard. | |
| Charm Chance | 0 | Increases the chance to drop Attribute Shards upon killing mobs. |
Wisdom Stats
[edit | edit source]| Stat | Base Value | Cap Value | Effect |
|---|---|---|---|
| Combat Wisdom | 0 | Increases how much | |
| Farming Wisdom | Increases how much | ||
| Fishing Wisdom | Increases how much | ||
| Mining Wisdom | Increases how much | ||
| Foraging Wisdom | Increases how much | ||
| Enchanting Wisdom | Increases how much | ||
| Alchemy Wisdom | Increases how much | ||
| Carpentry Wisdom | Increases how much | ||
| Runecrafting Wisdom | Increases how much | ||
| Taming Wisdom | Increases how much | ||
| Social Wisdom | Increases how much | ||
| Hunting Wisdom | Increases how much |
Rift Stats
[edit | edit source]| Stat | Base value | Effect |
|---|---|---|
| Rift Time | 480 | Increases how long you can stay in the Rift before being kicked out. |
| Rift Damage | 20 | Increases player's damage in the Rift Dimension. |
| Rift Intelligence | 0 | Increases player's Mana and Mana Regen in the Rift Dimension. |
| Mana Regen | 0 | Increases the regeneration of Mana inside of the Rift, separate from Mana Regeneration of the Overworld. |
| Rift Speed | 100 | Increases player's movement speed in the Rift Dimension. |
| Hearts | 10 | Increases player's survivability against certain Rift creatures, most notably the |
Other Stats
[edit | edit source]| Stat | Notes |
|---|---|
| Effective Health | The total amount of Health the player has when considering the player's Defense. It is determined by the following formula: Effective HealthHealth Defense |
| Mana | Base value is 100 and increases with the player's Intelligence. |
| Vitality (resource) | Base value is 100 and increases with the player's Vitality. |
| Absorption | Same as vanilla Minecraft absorption; it adds extra hearts to your Health that only last until damage is taken that uses them up. |
| True Damage | Similar to Damage except it passes through Defense. |
| Heat | Gradually increases while in the Magma Fields, once 90 is reached, the player begins to burn and take damage. |
| Cold | Gradually increases while in the Glacite Tunnels and 25% faster in the Glacite Mineshafts. Also increases when taking damage from Glacial mobs in Glacite Mineshafts. Reduces Mining Speed by 0.5% per Cold and Speed cap by 25% per increments of 25 Cold. Players instantly die after reaching 100 Cold. |
History
[edit | edit source]Navigation
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["Block Drop Calculation","Effective Health","Damage Calculation","Damage"]
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