Ghosts

Ghosts
Ghost Head.png

Ghosts are a feature in The Catacombs and Kuudra's Hollow. When a player loses all their Health in a Dungeon, they do not die traditionally: instead, they turn into a Ghost and function as a spectator with unique abilities and limited access to the SkyBlock Menu SkyBlock Menu.

Mechanics

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Becoming a Ghost

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Players can enter a Ghost state in any of the following cases:

Being a Ghost

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In this state:

  • Players are invisible to other players except for a Ghost Head that follows them;
  • Players can fly without phasing through blocks;
  • Players can teleport to a chosen alive teammate by using their Haunt ability;
  • Players may only interact with the world in 2 cases:
  • Players are unable to use the majority of the features in the SkyBlock Menu SkyBlock Menu;
  • Players are unable to warp out of the instance;
  • In The Catacombs, players may only attack Dungeon Mobs in 3 cases:
  • In The Catacombs, players can view the Magical Map Magical Map.

Becoming Alive

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This article needs more information. Please help expand it
Note:

  • Needs to be updated with Kuudra, Catacombs, using new templates are our disposal

Ghosts may be revived in the following ways:

  • Having a Revive Stone in their inventory prior to death.
  • Having a teammate use a Revive Stone.
  • Killing a Fairy in a Fairy Room.
  • Defeating the corresponding Wandering Soul in The Watcher boss fight.
  • By the Revive passive and Revive ghost ability of the Healer class.
  • Automatically after 15 seconds on Entrance, 45 seconds on Floor I, and 100 seconds on Floor II.
  • Entering a boss fight (all teammates in the dungeon are revived beforehand)


Ghost Abilities

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Class Name Ability
Berserk Buff Potion Throws a potion that temporarily gives all teammates in a 10 block radius +30 Strength.
Has a 20s cooldown.
Ghost Axe Throws an axe that deals damage based on your Berserk level.
Has a 10s cooldown.
Archer Stun Bow Temporarily stuns its target upon hit: does not affect bosses.
Has a 10s cooldown.
Healing Bow Can be used to shoot a teammate, healing them for 20% of their max Health and granting them +50 Strength for 10s.
Has a 10s cooldown.
Mage Instant Wall Spawns a 5x3 wall on the block you are looking at for 10s.
Has a 20s cooldown.
Fireball Throws an fireball that deals damage based on your Mage level.
Has a 10s cooldown.
Tank Stun Potion Throws a potion that temporarily stuns all monsters in a 10 block radius.
Has a 20s cooldown.
Absorption Potion Throws a potion that gives all teammates in a +200 Absorption for 3s, multiplied by your Tank level * 10.
Has a 20s cooldown.
Healer Revive Revive yourself after 50s.
Healing Potion Throws a potion that heals all teammates in a 10 block radius for 10% of their max Health and +100 Health, multiplied by 100 + your Healer level * 2.
Has a 20s cooldown.

This article needs more information. Please help expand it
Note:

  • Abilities for each route in Kuudra are needed

This article needs more information. Please help expand it
Note:

  • Needs to be updated with Kuudra, Catacombs, using new templates are our disposal

Death Toolbar (Healer)
HauntHealing Potion (Healer)Revive Self (Healer)Magical Map

Death Toolbar (Mage)
HauntPop-up Wall (Mage)Fireball (Mage)Magical Map

Death Toolbar (Berserk)
HauntStrength Potion (Berserk)Ghost Axe (Berserk)Magical Map

Death Toolbar (Archer)
HauntStun Bow (Archer)Healing Bow (Archer)Magical Map

Death Toolbar (Tank)
HauntStun Potion (Tank)Absorption Potion (Tank)Magical Map

History

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SkyBlock Prototype
Jul 7, 20200.8 Added Ghosts.

Navigation

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