Blaze (Higher or Lower)

Blaze
Blaze.gif
Type
Mob Level
15
Spawn Location
Mob Type
Stats
Health: 1,000-6,499
Drops
XP
50-75  Combat XP
35-50
Metadata
ID
BLAZE_HIGHER_OR_LOWER_15
MASTER_BLAZE_HIGHER_OR_LOWER_15

Blazes are Mobs found in the Higher or Lower Dungeon Puzzle Room. They are passive and spawn with 1,000-6,499 Health.

Spawning

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Ten Blazes spawn in the Higher or Lower Dungeon Puzzle Room with varying Health values.

The first blaze that spawns has a Health value between 1,000-1,999 , based on the following formula:

Health=rand(0, 1000)+1000

Each blaze after that has the Health of the previous blaze, with an extra 1-500 Health, based on the following formula:

Health=Previous Health+rand(0, 500)+1[1]

This means that the theoretical maximum Health that the last blaze could have is 6,499 Health, though the highest value out of all seeds of Java's Random#nextInt is 6,420 , at 19,791,523,121,448.

Behavior

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The ten Blazes in the room do not move, nor do they attack the player. They must be killed in a specific order to complete the puzzle. If the room's entrance is at the bottom, then they must be killed from lowest to highest Health. Otherwise, they must be killed from highest to lowest Health.

Variants

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LevelSpawn LocationStatsDropsInternal IDs
Health Combat XPExperienceCoins
[Lv15]The Catacombs1,000-6,499503510BLAZE_HIGHER_OR_LOWER_15
[Lv15]The Catacombs (Master Mode)1,000-6,499755010MASTER_BLAZE_HIGHER_OR_LOWER_15

Drops

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Non-item drops
DropCount
Coins Coins10
 Combat XP50-75
Experience Orbs Experience Orbs35-50

History

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SkyBlock Prototype
Jul 7, 20200.8 Added Blaze.
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References

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  1. Discord message from a Hypixel staff member in a restricted channel in the Hypixel SkyBlock Wiki server – @mrkeith, August 31, 2026, 10:25 PM (EST).

    not related to kuudra, but how is the health of the catacombs higher or lower blazes determined? official wiki's old information seems off, as it says it had a range of 1-2.5k health, but im seeing numbers above that

    appears to be a function based on the previously spawned blaze's health:

    on first spawn: health = rand(0, 1000) + 1000

    after: health = prev + rand(0, 500) + 1

    is the blaze health's rand function inclusive or exclusive?

    it's a Random#nextInt call which is inclusive on the lower bound and exclusive on the upper