Riftstalker Bloodfiend

A sprite icon representing Riftstalker Bloodfiend in Hypixel SkyBlock Riftstalker Bloodfiend
Riftstalker Bloodfiend.png
Type
Mob Level
10[1]
Damage Deals
Mob Type
None
Stats
Health: 625
Damage: 0.5  per second
Drops
Drops
Riftstalker Bloodfiend.png
Type
Mob Level
11[1]
Damage Deals
Mob Type
None
Stats
Health: 1100
Damage: 1  per second
Drops
Drops
Riftstalker Bloodfiend.png
Type
Mob Level
12[1]
Damage Deals
Mob Type
None
Stats
Health: 1800
Damage: 1  per second
Drops
Drops
Riftstalker Bloodfiend.png
Type
Mob Level
13[1]
Damage Deals
Mob Type
None
Stats
Health: 2400
Damage: 1  per second
Drops
Drops
Riftstalker Bloodfiend.png
Type
Mob Level
14[1]
Damage Deals
Mob Type
None
Stats
Health: 3000
Damage: 1.5  per second
Drops
Drops
A half-vampire, half-thrall, immortal golem creation representing the multiverse coven in combat.
— Maddox the Slayer

The Riftstalker Bloodfiend is the Slayer Boss in the Vampire Slayer branch. It is unique to the Rift Dimension at the Stillgore Château, and requires Sven Packmaster III completion to access.

Spawning

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Tier Cost  Combat XP
Required
Requirement
I 2,000 Motes +360  Combat XP A sprite icon representing Sven Packmaster in Hypixel SkyBlock Sven Packmaster Tier III
II 4,000 Motes +450  Combat XP A sprite icon representing Riftstalker Bloodfiend in Hypixel SkyBlock Riftstalker Bloodfiend Tier I
III 5,000 Motes +600  Combat XP A sprite icon representing Riftstalker Bloodfiend in Hypixel SkyBlock Riftstalker Bloodfiend Tier II
IV 7,000 Motes +750  Combat XP A sprite icon representing Riftstalker Bloodfiend in Hypixel SkyBlock Riftstalker Bloodfiend Tier III
 Combat XV (15)
V 10,000 Motes +900  Combat XP A sprite icon representing Riftstalker Bloodfiend in Hypixel SkyBlock Riftstalker Bloodfiend Tier IV
 Combat XXV (25)

Drops

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Icon Drop LVL Req Amount Drop Chance
Tier I Tier II Tier III Tier IV Tier V Odds Loot Table Weight Tier I Tier II Tier III Tier IV Tier V
Coven Seal Coven Seal Coven Seal 0 8-10 10-16 28-48 52-64 64-128 Guaranteed Token 100 100%
Enchanted Book Bundle (Quantum) Enchanted Book Bundle (Quantum) Enchanted Book Bundle (Quantum) 2 1 Occasional Main 20 13.33% 12.5% 12.20% 11.98%
Soultwist Rune Soultwist Rune Soultwist Rune I 2 1 Occasional Extra 20 11.76% 11.11% 10.87% 10.70%
Bubba Blister Bubba Blister Bubba Blister 3 1 Rare Main 15 10% 9.38% 9.15% 8.98%
Fang-tastic Chocolate Chip Fang-tastic Chocolate Chip Fang-tastic Chocolate Chip 3 1 Rare Main 15 10% 9.38% 9.15% 8.98%
Guardian Lucky Block Guardian Lucky Block Guardian Lucky Block 4 1 Rare Main 10 6.25% 6.10% 5.99%
McGrubber's Burger McGrubber's Burger McGrubber's Burger 5 1 Extraordinary Main 2 1.22% 1.20%
Unfanged Vampire Part Unfanged Vampire Part Unfanged Vampire Part 5 1 Extraordinary Main 2 1.22% 1.20%
Enchanted Book Bundle (The One) Enchanted Book Bundle (The One) Enchanted Book Bundle (The One) 5 1 Extraordinary Main 3 1.80%
Sangria Dye Sangria Dye Sangria Dye 1 RNGesus Incarnate 0.00100% 0.00125% 0.00167% 0.00250% 0.01000%

Behavior

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When the Riftstalker Bloodfiend is spawned, all nearby Vampires except the Bloodfiend himself and the Clotgoyles spawned by him are passive against the player who spawn the boss.

Tier Health Damage (in Hearts) Ability Slayer XP Reward
I 625 0.5 Coagulation Deals 0.5/1/1/1/1.5Hearts of damage every second to whoever spawned the boss. 10 XP
Spectral Form Once in a while or when too far from a player, transforms into a bat and teleports around.
Mania The boss becomes immune for 26s.

During that time, the boss spawns a circle of blocks split into 4 rings.
Stand in the safe ring at the right time or take 2/3/5/6/15Hearts of damage.
Being outside of the 13 blocks circle incurs 3/3/3/6/6 damage every second.

II 1100 1 Twinclaws Every 7s, launch two giant claws. One in front, one behind.

The frontal claw deals 3/5/6/8 of damage.

25 XP
Stonewrath #1 Clotting Spawns 3 Clotgoyles, which each strip a from you while alive. Killing them turns them into cadavers.
#2 Stonewrath The boss flies up and starts aiming at your location. After 2s it will lock in, letting you move out of the target before it explodes. The explosion will destroy any cadaver for good.
#3 Resurrect A few seconds after the explosion, the boss respawns any surviving cadaver.
III 1800 1 Killer Spring The boss launches a spring made of candles to a nearby location.

Compact it by clicking on it while alternating left and right click.
The spring must be fully compacted within 15s or everything explodes and you die.

60 XP
Impel Complete the boss's order within 2.5/2/2s or take 4/5/20.
IV 2400 1 120 XP
V 3000 1.5 Blood Ichor Frequently spawns an ichor nearby which must be destroyed within 25s.

Destroy it by having the boss launch Twin Claws at it.

150 XP

Tier I

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The Riftstalker Bloodfiend constantly drains 0.5 Hearts every second. Every few seconds[More Info Needed], or if the player is too far away, it will enter its Spectral Form to move. It will return back to normal once it lands. Once the boss is at half health, it will use its Mania ability, becoming immune for 26 seconds. A circle of red blocks will spawn, along with a green ring inside of it. The player must stand in the green ring to not get their 2 Hearts taken. Being outside of the 13 blocks circle incurs 3 Hearts every second. As a vampire, when at or below 125 Health, it takes +1000 Rift Damage when attacked by a player with a Steak Stake.

Tier II

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Instead of draining 0.5 Hearts every second and taking away 2 Hearts per failed Mania, the boss now drains 1 Hearts every second and takes away 3 Hearts per failed Mania. Now, the Mania phase starts upon the boss reaching 60% health. Every 7 seconds, a pair of Twinclaws spawn, with one in front of the boss and one behind the boss. The frontal claw is shot towards one of the players fighting the boss, and takes away 3 Hearts upon hitting any players fighting the boss. The boss also spawns Clotgoyles that reduce the player's maximum Hearts by 1 after their Mania ability. After the Clotgoyles are killed, the hearts are returned to the player. They will respawn unless hit by the Riftstalker Bloodfiend's Stonewrath. As a vampire, when at or below 220 Health, it takes +1000 Rift Damage when attacked by a player with a Steak Stake.

Tier III

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Instead of taking away 3 Hearts per Twinclaws attack and 3 Hearts per failed Mania, the boss now takes away 5 Hearts per Twinclaws attack and 5 Hearts per failed Mania. The boss has 2 Mania attacks now, starting at 75% Health and 40% Health. During Mania attacks, the boss uses its Impel ability, during which players have to complete the boss's order (one of the following: CLICK UP, CLICK DOWN, JUMP, SNEAK) within 2.5s, or else 5 Hearts are taken away. After the first Mania attack, the boss starts the Stonewrath ability. After the second Mania attack, the boss launches a spring made of candles to a nearby location. It can be compacted by clicking on it while alternating left and right click. The spring must be fully compacted within 15s or everything explodes and all players fighting it die. As a vampire, when at or below 360 Health, it takes +1000 Rift Damage when attacked by a player with a Steak Stake.

Tier IV

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Instead of taking away 5 Hearts per Twinclaws attack, 5 Hearts per failed Mania and 3 Hearts when out of the Mania circle, the boss now takes away 6 Hearts hearts for each of these attacks. Additionally, impels now have to be completed within 2s. The Twinclaws attack can now be used during the Mania attacks. As a vampire, when at or below 480 Health, it takes +1000 Rift Damage when attacked by a player with a Steak Stake.

Tier V

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Instead of taking away 6 Hearts per Twinclaws attack, 6 Hearts per failed Mania, 5 Hearts per failed Impel and draining 1 Hearts per second, the boss now takes away 8 Hearts per Twinclaws attack, 15 Hearts per failed Mania, 20 Hearts per failed Impel and drains 1.5 Hearts per second. The boss has a new Blood Ichor attack, which frequently spawns an ichor nearby which must be destroyed within 25s. When Twinclaws are thrown towards the Blood Ichor, it breaks. As a vampire, when at or below 600 Health, it takes +1000 Rift Damage when attacked by a player with a Steak Stake.

  • Due to Unfanged Vampire Part Unfanged Vampire Part being relatively common, and gear for this slayer not being particularly expensive or difficult to obtain, regardless of player's progress outside of the Rift Dimension, fighting Tier IV or Tier V of Riftstalker Bloodfiend can be quite a good way to grind Coins.
  • The sounds from the Killer Spring ability on Tier 3 and above may overload Minecraft's sound engine, resulting in all game sounds being completely muted for a few seconds.
    • This can be a lleviated by muting the entity.wither.spawn sound using a mod (such as Sound Controller) or a resource pack. The mod SkyHanni also provides an option to mute excess sounds without muting wither sounds entirely.
  • During Stonewrath, the Tier V Riftstalker Bloodfiend is able to spawn Blood Ichors, resulting in Blood Ichors spawning in inaccesible spots.
    • This can be partially mitigated by making sure to spawn the boss somewhere the boss won't be able to spawn an ichor during Stonewrath.
    • Or phase the boss into Mania before it casts Stonewrath to completely avoid this bug

Trivia

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  • Although the ability description for Mania says it lasts 22s, it actually lasts 26s.
  • Damage from Coagulation happens every 1.5 seconds. This causes each tick to deal 0.75/1.5/1.5/1.5/2.25, and for Tier V with an active Blood Ichor, it becomes 3 per tick.
  • The Motes earned from spawning and killing the Riftstalker Bloodfiend can pay off the cost of starting the Slayer Quest.
    • As such, this slayer has potential to guarantee profit both inside the Rift Dimension and out. The Vampiric Melon Vampiric Melons and Splatter Crux Splatter Cruxes dropped by spawning mobs can be sold for Motes in addition to most boss drops. The rest can be sold outside the Rift Dimension for Coins.
  • The ability Impel is derived from modern vampire media in which vampires are sometimes depicted as beings capable of hypnotizing their victims with a single glance.[2]
    • Hypnosis is not found in traditional vampire folklore, but instead first appeared in works of 19th-century writers such as Bram Stoker, who popularized the idea of vampires using mesmerizing gazes to entrance their victims. In modern vampire media vampires are occasionally shown to mind control their victims, forcing them to do their bidding.[3]
  • Despite the  Combat skill or its leveling rewards not having any impact in the Rift, the Tier V Riftstalker Bloodfiend requires  Combat XXV (25) to summon.
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History

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Alpha Hypixel Network
May 4, 2023 Added Riftstalker Bloodfiend.
SkyBlock Prototype
Jun 20, 20230.19 Added Riftstalker Bloodfiend.
Jan 16, 20240.19.10Fixed the Stonewrath ability incorrectly being listed for the Tier I Riftstalker Bloodfiend.
Jan 21, 20250.21.1Fixed the Twinclaws ability description incorrectly claiming the frontal claw cannot be dodged.

References

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  1. a b c d e Discord message from a Hypixel staff member in a restricted channel in the Hypixel SkyBlock Wiki server – @mrkeith, July 24, 2026, 2:19 PM (EST).
    it does not, it appears to be 9 + tier

    Message refers to Riftstalker Bloodfiend mob level

  2. https://vampires.fandom.com/wiki/Hypnosis#Vampires_and_Hypnosis
  3. https://vampires.fandom.com/wiki/Hypnosis
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