Health
Health (HP) is one of the eleven core player statistics. It determines players' and mobs' max health.
Health is also referred to as "Max Health" or "Max HP".
Alongside Intelligence, it is the only stat that is increased by multiple skills (Farming, Fishing and Carpentry).
Mechanics
[edit | edit source]Health represents the health points a player has. When Health reaches 0, the player dies. The amount of Health a player has is displayed as hearts. By default, 10 hearts are shown. This amount increases up to 20 (2 rows of 10) as Health increases.
The player regenerates Health at an interval. The amount of Health the player regenerates is determined by their Health Regen.
Increasing Base Health
[edit | edit source]Players have a base Health of 100 by default. It can be increased permanently by:
| Source | HP Gain | Total | |
|---|---|---|---|
| Farming level | Level 1–14 | +2 per level | +242 at level 60 |
| Level 15–19 | +3 per level | ||
| Level 20–25 | +4 per level | ||
| Level 26–60 | +5 per level | ||
| Fishing level | Level 1–14 | +2 per level | +192 at level 50 |
| Level 15–19 | +3 per level | ||
| Level 20–25 | +4 per level | ||
| Level 26–50 | +5 per level | ||
| Carpentry level | Each level | +1 per level | +50 at level 50 |
| Zombie Slayer level | Each level | +2–6 | +34 at level 9 |
| Wolf Slayer level | Levels 2, 4, 6, 9 | +2–5 | +12 at level 9 |
| Enderman Slayer level | Levels 1, 3, 5, 7, 9 | +1–5 | +15 at level 9 |
| Blaze Slayer level | Levels 1, 3, 5, 7, 9 | +3–7 | +25 at level 9 |
| Bestiary milestone level | Each level | +2 per level | +736 at max level 368 |
| Catacombs level | Each Level | +2 per level | +100 at level 50 |
| Forbidden Health perk | Each level | +2 per level | +10 at level 5 |
| Blessing of Time perk | Each level | +5 per level | +15 at level 3 |
| SkyBlock Levels | All levels | +5 per level | +2750 at level 500 |
| Every 10 levels | +10 per level | ||
| 9f™ Network | Each level | +2–18 | +18 at relay 9 |
| Consuming Reaper Peppers | Eating | +1 | +5 at 5 eaten |
| Carrolyn | Exporting items | +5 per set of items | +40 after 8 items exported |
Increasing Bonus Health
[edit | edit source]There are several ways to gain additional bonus Health.
| Action | Additional HP | Applicable on |
|---|---|---|
| Growth | +15 Health per level, up to +105 Health | Armor |
| Hecatomb | +2.6 Health to +8 Health | Helmet |
| Cayenne | +0.8 to +1 Health per digit of Accessory Power, up to +16 Health | Equipment |
| Prosperity | +3 Health per level, up to +15 Health | Equipment |
| Chimera | Copies +20-100% of your active Pet's stats. | Weapons |
Armor Sets
[edit | edit source]| Set | Pieces | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|---|
| Mushroom Armor | COMMON | +55 Health | |||
| Cactus Armor | COMMON | +35 Health | |||
| Leaflet Armor | COMMON | +195 Health | |||
| Angler Armor | COMMON | +0 Health | Tiered Bonus: Deepness Within: Gain 6-10 Health per Fishing Level. | ||
| Rosetta's Armor | UNCOMMON | +0 Health | Each piece is enchanted by default with Growth 1 giving 15 for a total of 60 | ||
| Squire Armor | UNCOMMON | +115 Health | |||
| Celeste Armor | UNCOMMON | +70 Health | |||
| Bronze Hunter Armor | UNCOMMON | +545 Health | |||
| Biohazard Armor | UNCOMMON | +80 Health | |||
| Golem Armor | RARE | +205 Health | Full Set Bonus: Absorption: Grants the wearer Absorption 3 for 20 seconds when they kill an enemy. (Equivalent to +60 Health). | ||
| Fairy Armor | RARE | +4 Health | Full Set Bonus: Fairy's Outfit: Gain +1 Health per Fairy Soul found. | ||
| Armor of Growth | RARE | +280 Health | Ability: Growth Killing a monster while wearing the full set increases max Health bonus for each piece of armor by 1. (Max 100 per piece.) | ||
| Salmon Armor | RARE | +330 Health | |||
| Monster Hunter Armor | RARE | +220 Health | A Secret Armor Sets | ||
| Monster Raider Armor | RARE-EPIC | +290 Health | A Secret Armor Sets | ||
| Goblin Armor | RARE | +395 Health | |||
| Arachne's Armor | RARE | +260 Health | Tiered Bonus: Arachne's Faithful Grants +5➜10➜20➜35➜50➜70➜100 Health. Pieces Required: 2+ | ||
| Heat Armor | RARE | +80 Health | |||
| Silver Hunter Armor | RARE | +585 Health | |||
| Shimmering Light Armor | RARE | +400 Health | |||
| Mercenary Armor | RARE | +200 Health | |||
| Rampart Armor | RARE | +500 Health | Grants +50 Health per piece while worn on the Crimson Isle. | ||
| Yog Armor | EPIC | +200 Health | |||
| Flamebreaker Armor | EPIC | +205 Health | |||
| Armor of Magma | EPIC | +270 Health | Full Set Bonus: Absorb Every 10 Magma Cubes killed gives the wearer +1 Health while wearing the set. Max 200.
This Armor Set is no longer obtainable other than trading with players. | ||
| Emerald Armor | EPIC | +0 Health | Full Set Bonus: Tank Increases the wearers maximum Health by 1 for every 3,000 Emeralds in your collection. Max 350. | ||
| Ember Armor | EPIC | +200 Health | This Armor Set is no longer obtainable other than trading with players. | ||
| Challenger's Armor | EPIC | +240 Health | Ability: Mythos' Might Grants 2x this armor's stats while in the Hub during Diana's Mythological Ritual. | ||
| Zombie Armor | EPIC | +480 Health | |||
| Ender Armor | EPIC | +90 Health | Piece Bonus: Each of the armor piece's stats are doubled while in The End. | ||
| Mastiff Armor | EPIC | +1400 Health | Full Set Bonus: Absolute Unit +1% per +1% Crit Damage. (Max 40% HP) | ||
| Tarantula Armor | EPIC | +350 Health | |||
| Revenant Armor | EPIC | +400 Health | |||
| Snow Suit Armor | EPIC | +310 Health | All stats of this piece are doubled in Jerry's Workshop! | ||
| Armor of the Rising Sun | EPIC | +45 Health | During the Resistance, and when battling against This Armor Set is no longer obtainable other than trading with players. | ||
| Gold Hunter Armor | EPIC | +625 Health | |||
| Rekindled Ember Armor | EPIC | +785 Health | |||
| Thunder Armor | EPIC | +820 Health | |||
| Shark Scale Armor | LEGENDARY | +545 Health | |||
| Diver's Armor | LEGENDARY | +650 Health | |||
| Nutcracker Armor | LEGENDARY | +355 Health | All stats of this piece are doubled in Jerry's Workshop! | ||
| Young Dragon Armor | LEGENDARY | +350 Health | |||
| Old Dragon Armor | LEGENDARY | +450 Health | Full Set Bonus: Old Blood Increases the strength of the Growth enchantment | ||
| Wise Dragon Armor | LEGENDARY | +350 Health | |||
| Protector Dragon Armor | LEGENDARY | +350 Health | |||
| Strong Dragon Armor | LEGENDARY | +350 Health | |||
| Unstable Dragon Armor | LEGENDARY | +350 Health | |||
| Superior Dragon Armor | LEGENDARY | +450 Health | Full Set Bonus: Superior Blood Increases all Combat Stats by 5% | ||
| Mythos Armor | LEGENDARY | +480 Health | Ability: Mythos' Might Grants 2x this armor's stats while in the Hub during Diana's Mythological Ritual. | ||
| Holy Dragon Armor | LEGENDARY | +545 Health | |||
| Reaper Armor | LEGENDARY | +400 Health | |||
| Final Destination Armor | LEGENDARY | +600 Health | |||
| Divan Armor | LEGENDARY | +510 Health | |||
| Diamond Hunter Armor | LEGENDARY | +665 Health | |||
| Magma Lord Armor | LEGENDARY | +895 Health | |||
| Crimson Armor | LEGENDARY | +725 Health | Can be upgraded and prestiged for a max of 2376.4 Health | ||
| Aurora Armor | LEGENDARY | +725 Health | Can be upgraded and prestiged for a max of 2376.4 Health | ||
| Fervor Armor | LEGENDARY | +815 Health | Can be upgraded and prestiged for a max of 2670.2 Health | ||
| Hollow Armor | LEGENDARY | +725 Health | Can be upgraded and prestiged for a max of 2376.4 Health | ||
| Terror Armor | LEGENDARY | +725 Health | Can be upgraded and prestiged for a max of 2376.4 Health |
Armor Pieces
[edit | edit source]Helmets
[edit | edit source]Chestplate
[edit | edit source]| Slot | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|
| Guardian Chestplate | RARE | +20 Health | ||
| Flaming Chestplate | RARE | +225 Health |
Leggings
[edit | edit source]| Slot | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|
| Creeper Pants | RARE | +200 Health | ||
| Moogma Leggings | RARE | +200 Health |
Boots
[edit | edit source]| Slot | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|
| Farmer Boots | UNCOMMON | +40 Health | ||
| Squid Boots | UNCOMMON | +100 Health | ||
| Slug Boots | RARE | +150 Health | ||
| Spirit Boots | EPIC | +150 Health | ||
| Rancher's Boots | EPIC | +100 Health |
Necklaces
[edit | edit source]Cloaks
[edit | edit source]Belts
[edit | edit source]| Slot | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|
| White Belt | COMMON | +10 Health | ||
| Yellow Belt | UNCOMMON | +15 Health | ||
| Green Belt | UNCOMMON | +20 Health | ||
| Blue Belt | RARE | +25 Health | ||
| Ichthyic Belt | RARE | +12 Health | ||
| Arachne's Belt | RARE | +10 Health | Tiered Bonus: Arachne's Faithful Grants +5 Health | |
| Snow Belt | RARE | +5 Health | Doubled on Jerry's Workshop | |
| Peony Belt | RARE | +10 Health | ||
| Brown Belt | EPIC | +30 Health | ||
| Molten Belt | EPIC | +30 Health | ||
| Finwave Belt | EPIC | +18 Health | ||
| Ender Belt | EPIC | +15 Health | Doubled on The End | |
| Blossom Belt | EPIC | +15 Health | ||
| Adaptive Belt | EPIC | +10 Health | Grants additional bonuses based on your selected dungeon class | |
| Challenger's Belt | EPIC | +20 Health | Ability: Mythos' Might Grants 2x this equipment's stats while in the Hub during Diana's Mythological Ritual. | |
| Black Belt | LEGENDARY | +35 Health | ||
| Gillsplash Belt | LEGENDARY | +30 Health | ||
| Mythos Belt | LEGENDARY | +25 Health | Ability: Mythos' Might Grants 2x this equipment's stats while in the Hub during Diana's Mythological Ritual. |
Gloves
[edit | edit source]| Slot | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|
| Ichthyic Gloves | RARE | +8 Health | ||
| Arachne's Gloves | RARE | +10 Health | Tiered Bonus: Arachne's Faithful Grants +5 Health. | |
| Snow Gloves | RARE | +5 Health | Doubled on Jerry's Workshop | |
| Gauntlet of Contagion | EPIC | +20 Health | ||
| Flaming Fist | EPIC | +30 Health | ||
| Demonslayer Gauntlet | EPIC | +40 Health | ||
| Finwave Gloves | EPIC | +12 Health | ||
| Ender Gauntlet | EPIC | +15 Health | Doubled on The End | |
| Dragonfuse Glove | EPIC | +30 Health | ||
| Gillsplash Gloves | LEGENDARY | +20 Health | ||
| Manticore Claw | LEGENDARY | +0 Health | Ability: Chimeric Core
Copies 10% of your active Pet's Health stats. |
Bracelet
[edit | edit source]| Slot | Name | Rarity | Additional Health | Notes |
|---|---|---|---|---|
| Peony Bracelet | RARE | +10 Health | ||
| Molten Bracelet | EPIC | +30 Health | ||
| Blossom Bracelet | EPIC | +15 Health | ||
| Challenger's Bracelet | EPIC | +20 Health | Ability: Mythos' Might Grants 2x this equipment's stats while in the Hub during Diana's Mythological Ritual. | |
| Mythos Bracelet | LEGENDARY | +25 Health | Ability: Mythos' Might Grants 2x this equipment's stats while in the Hub during Diana's Mythological Ritual. |
| Icon | Item | Additional Health | Notes |
|---|---|---|---|
| Hot Potato Book | +4 Health per Book, up to +40 Health per armor piece. | ||
| Fuming Potato Book | +4 Health per Book, up to +20 Health per armor piece. | Bypasses the Hot Potato Book limit of 10. | |
| The Art of Peace | +40 Health per armor piece |
Certain Attributes can be syphoned to grant Health.
| Slot | Name | Rarity | Notes | |
|---|---|---|---|---|
| COMMON | +2-20 | |||
| UNCOMMON | +2-20 | Requires | ||
| RARE | +2-20 | Requires | ||
| EPIC | +2-20 | Requires | ||
| LEGENDARY | +2-20 | Requires | ||
| LEGENDARY | Buffs all other shards in the Elemental Family by +2% – 20% | Requires | ||
| LEGENDARY | Your "Echo" Attributes are +5%–50% stronger | Requires |
Pets
[edit | edit source]Certain Pets grant Health. The Pet must be equipped in order to take effect.
| Pet | Name | Additional Health | Notes |
|---|---|---|---|
| Baby Yeti Pet | +0 Health | Increases Combat Stats by 20% while on Jerry's Workshop | |
| Bingo Pet | +100 Health | Power of Completion Gain +5 Health per completed Personal Bingo Goal in the current Bingo Event. | |
| Elephant Pet | +100 Health | Walking Fortress Gain +1 Health for every 10 Defense | |
| Rabbit Pet | +100 Health | ||
| Rat Pet | +125 Health | ||
| Ankylosaurus Pet | +150 Health | ||
| Blaze Pet | +0 Health | Nether Embodiment Increases Combat Stats by 10% while on Crimson Isle
Bling Armor Upgrades Blaze Armor stats and ability Fusion-Style Potato Double effects of hot potato books | |
| Blue Whale Pet | +200 Health | Archimedes Gain +20% Max Health | |
| Ghoul Pet | +100 Health | ||
| Giraffe Pet | +100 Health | ||
| Golem Pet | +150 Health | ||
| Grandma Wolf Pet | +100 Health | ||
| Jellyfish Pet | +200 Health | ||
| Kuudra Pet | +400 Health | ||
| Magma Cube Pet | +50 Health | Hot Ember Buffs the stats of Rekindled Ember Armor by 50% | |
| Mooshroom Cow Pet | +100 Health | ||
| Reindeer Pet | +100 Health | ||
| Squid Pet | +50 Health | ||
| Subzero Wisp Pet | +600 Health | ||
| Turtle Pet | +75 Health | ||
| Wolf Pet | +50 Health | ||
| Zombie Pet | +100 Health | Living Dead - Increases stats of all Undead armor by 25% | |
| Ender Dragon Pet | +0 Health | Superior Increases Combat Stats by 10% | |
| Mithril Golem Pet | +0 Health | Subterranean Battler Increases Combat Stats by 20% on Mining Islands |
Pet Items
[edit | edit source]Certain Pet Items grant Health. The Pet Item must be equipped on the player's active Pet to take effect.
| Slot | Item | Rarity | Type | |
|---|---|---|---|---|
| Minos Relic | EPIC | Pet Item | Increases all pet stats by 33.3%. | |
| Hephaestus Relic | LEGENDARY | Pet Item | Increases all pet stats by 50%. |
| Slot | Name | Additional Health | Notes |
|---|---|---|---|
| Lush Talisman | +1 Health | ||
| Lush Ring | +3 Health | ||
| Lush Artifact | +5 Health | ||
| Draconic Talisman | +1 Health | ||
| Draconic Ring | +2 Health | ||
| Draconic Artifact | +3 Health | ||
| Beastmaster Crest | +0.2 Health to +2 Health | Gains stats based how many Mythological mobs and Minos followers you've slain. | |
| +0.3 Health to +3 Health | |||
| Master Skull | +1% Health to +10% Health while in Master Mode Dungeons | ||
| Bat Talisman | +1 Health | ||
| Bat Ring | +3 Health | ||
| Bat Artifact | +5 Health | ||
| New Year Cake Bag | +0 Health to +54 Health | Each unique New Year Cake in the bag grants +1 Health, with the bag being able to hold up to 54 total cakes. | |
| Jacobus Register | +10 Health | ||
| Jake's Plushie | +1 Health | ||
| Pandora's Box | +0 Health to +10 Health | Grants +1 Health per 2 challenges completed | |
| Miniaturized Tubulator | +1 Health |
| Slot | Name | Additional Health | Notes |
|---|---|---|---|
| High Class Archfiend Dice | Ranging between -300 Health and +300 Health | Lasts for 24 hours | |
| Archfiend Dice | Ranging between -120 Health and +120 Health | Lasts for 24 hours | |
| Lonesome Miner | Increases Health by 5-27% | While on Mining Islands | |
| Jerry Candy | Consume to gain the Jerry Effect (+100 Health) | Lasts for 20 minutes
Is included in | |
| Mayor Jerry | +10% Health | Elected as Mayor |
Reducing Health
[edit | edit source]| Action | Additional HP |
|---|---|
| Limits max HP to 75 Health | |
| Limits max HP to 150 Health | |
| Limits max HP to 250 Health | |
| Ranging between -120 Health and +120 Health | |
| Ranging between -300 Health and +300 Health |
Absorption Health
[edit | edit source]Absorption health is temporary and does not regenerate once lost. It can be gained using Potions or some abilities such as the one of
Wither Shield scroll.
Healing
[edit | edit source]Healing regenerates Health over time up to its maximum value.
Theoretical Maximum
[edit | edit source]You can help the wiki by editing this page and reworking it.
Reason: Missing new sources of Health like Shards, Rift Necklace, Hephaestus Relic, ...- Base Health ( 100 Health )
- Maxed out
Farming,
Fishing, and
Carpentry skills ( 242 Health + 192 Health + 50 Health = 484 Health ) - Zombie Slayer
IX(9), Wolf SlayerIX(9), Enderman SlayerIX(9), Blaze SlayerIX(9) ( 34 Health + 12 Health + 15 Health + 25 Health = 86 Health ) - Maxed Bestiary ( 736 Health )
- SkyBlock Level 568 ( 2,840 Health )
- 9f™ Network, Wither Essence Shop, Blessing of Time,
Reaper Pepper ( 18 Health + 10 Health + 15 Health + 5 Health = 48 Health ) - Hypermaxed
Fervor Armor ( 4,730.2 Health )
High Class Archfiend Dice ( 300 Health )
God Potion with
Deepterror Mixin,
Beacon V with
Scorched Power Crystal,
Crab-Colored Century Cake ( 100 Health + 210 Health + 60 Health + 10 Health = 380 Health )- 10✪
Lava Shell Necklace,
Dragonfade Cloak,
Ender Belt and
Ender Gauntlet, Fully enchanted with Cayenne and Prosperity, reforged to Waxed. ( 499 Health ) - Healthy Accessory Power with 2,050 Accessory Power, all Tunings and enrichments set to HP and all Accessories. ( 1,954 Health + 1,025 Health + 195 Health + Accessories Health = 2,481 Health ) [Confirm]
- Holding Bulky
Daedalus Blade enchanted with Chimera V while having [Lv100] LEGENDARY
Blue Whale Pet with
Minos Relic equipped. ( 800 Health ) - Candidate Jerry ( +10% Health )
- Archimedes perk of the [Lv100] LEGENDARY
Blue Whale Pet ( +20% Health )
The combination of this results in 17,772.56 HP while in The End.
However, you can reach much higher health using
Mastiff Armor and a high Crit Damage weapon while in a dungeon.
Trivia
[edit | edit source]- the Health given by the
Dungeoneering skill is only given while in dungeons.
History
[edit | edit source]| SkyBlock Prototype | ||
|---|---|---|
| Jun 11, 2019 | 0.1 | Added Health. |
| Jul 8, 2026 | 0.26 | Updated Health Icon |
Navigation
[edit | edit source][]
[]
[]
[]
[]
[]
[]
[]
[]
[]
["Block Drop Calculation","Effective Health","Damage Calculation","Damage"]
| Stats | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||
