Pale Citadel

This article is about announced parts of SkyBlock that have not been released to the main server or the Alpha Hypixel Network. Its content is limited and prone to change.

Pale Citadel
Changelog-2026-04-28-castle ashwood.png 
Concept art

The Pale Citadel is an upcoming  Combat-oriented island. Other than its name and planned release window, no features have been revealed: however, its gameplay is described as a 'raid'. It is intended to take full advantage of the latest Minecraft versions.

Confirmed Features

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  • The Pale Citadel is described as a 'raid'.
  • The Pale Citadel will have a reward system that directly rewards the player with Coins.
  • The Pale Citadel will feature a 'queueing' system instead of using Party Finder.

For the Catacombs we currently don't have plans to change party finder.
However for Pale Citadel we are doing a queueing system instead of party finder. You are still able to queue into it with a party if you have one, but if you are alone the system is a lot more streamlined. The content is designed around the fact that you might be playing with totally random people.[1]

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Trivia

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  • The Pale Citadel was initially referred to as Castle Ashwood, and then the Ashwood Citadel.
  • Some of the mobs in the Pale Citadel were made using tech originally intended for the minigame Ravengard.

History

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SkyBlock Prototype
Dec 28, 2025Announced plans to release "a new type of combat content" sometime in 2026.
Apr 28, 20260.24.4Concept art for the aforementioned content was shared, revealing the name Castle Ashwood.
Unknown DateRenamed Castle Ashwood to Ashwood Citadel.
Jun 8, 2026Revealed the intention for Ashwood Citadel to feature custom mobs.
Revealed that the Ashwood Citadel will likely be instanced, similar to the Catacombs or Glacite Mineshafts.
[] MotorGorilla describes the content as a Raid.
Sep 1, 20260.27.1Renamed Ashwood Citadel to Pale Citadel.
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