Mob/List
| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Zombie | [Lv1] | Graveyard | 100 | 20 | 6 | Moves slowly in straight lines for the player when in range. Attacks with melee. |
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| Zombie Villager | [Lv1] | Graveyard | 120 | 24 | 7 | Only spawns at night. Sprints towards the player when in range. Attacks with melee. |
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| Crypt Ghoul | [Lv30] | Crypts | 2,000 | 350 | 32 | Sprints towards the player and attacks with a stone sword. |
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| Golden Ghoul | [Lv60] | Crypts | 45,000 | 800 | 50 | Walks toward the player and attacks with a golden sword when provoked or in range. |
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| Wolf | [Lv15] | Ruins | 250 | 90 | 10 | Moves quickly and attacks the player with melee. |
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| Old Wolf | [Lv50] | 15,000 | 800 | 40 | Moves very quickly and attacks players with high amounts of damage. |
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Pack Spirit | [Lv30] | Howling Cave | 6000 | 240 | 15 | Sprints quickly towards the player. Deals high amounts of damage. | Various Logs
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| Howling Spirit | [Lv35] | 7000 | 400 | |||||
| Soul of the Alpha | [Lv55] | 31150 | 1140 | 50 | Sprints quickly towards the player. Deals high amounts of True Damage. | Various Logs
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Splitter Spider | [Lv4] | Spider's Den | 220 | 40 | Melees the player. Spawns 2 |
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| Splitter Spider | [Lv2] | 180 | 30 | 9 | Melees the player. Spawns 2 |
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| Dasher Spider | [Lv4] | 170 | 55 | 10 | Can jump into the air and dash towards the player. | |||
| Dasher Spider | [Lv6] | 210 | 70 | Can jump into the air and dash towards the player. Indicated with a ! above it. | ||||
| Weaver Spider | [Lv3] | 160 | 35 | 6 | Melees the player and occasionally shoots a web that deals damage. | |||
| Spider Jockey | 220 | 55 | 9 | Spawns with a | ||||
| Jockey Skeleton | 250 | 40 | 9 | Rides the Spider Jockey. Will dismount the spider upon its death. Performs ranged attacks with a |
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| Skeleton | [Lv2] | 100 | 35 | 9 | Attacks from range with a bow. | |||
| Voracious Spider | [Lv10] | 1,000 | 100 | 3 | Swarms players in groups and deals contact damage. Spawns in large numbers higher up the den. |
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| Silverfish | [Lv1] | 50 | 20 | 5 | Will slowly move towards the player and perform melee damage. Spawned by Jockey Skeleton or Splitter Spider. | |||
| Rain Slime | [Lv8] | 200/400 | 100 | 4 | Spawns during rain in Spider's Den. Will jump on the player to deal damage. |
| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Enderman | [Lv42] [Lv45] [Lv50] |
The End | 4 500 6000 9 000 |
500 600 700 |
40 42 44 |
Neutral by default : wanders, does not teleport. Provoked by looking into its eyes. Agressive : runs at the player, melee attack. |
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| Voidling Fanatic | [Lv85] | Void Sepulture | 8 000 000 | 13 500 | 110 |
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| Voidling Extremist | [Lv100] | 750 000 | 3 500 | 750 |
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| Zealot Bruiser | [Lv100] | Zealot Bruiser Hideout | 65 000 | 2 500 | 78 |
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| Zealot | [Lv55] | Dragon's Nest Zealot Bruiser Hideout |
13 000 | 1 250 | 40 | |||
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| 2 000 |
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| Seer | [Lv55] | Dragon's Nest | 9 500 | 500 | 40 | Shoots arrows and, occasionally, at the player with its bow. |
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| Obsidian Defender | 10 000 | 200 | Runs fast, high amount of Defense, resistant to Knockback, melee attacks inflict the wither effect. |
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| Endermite | [Lv37] [Lv40] |
The End Dragon's Nest |
2 000 2 300 |
400 475 |
25 | Crawls slowly towards the player, dealing high melee damage. |
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| Nest Endermite | [Lv50] | The End | 4 500 | 1 000 | 0 [More Info Needed] | Crawls quickly towards the player, dealing high melee damage. |
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Exe | [Lv50] | Mystic Marsh | 100 | Floats around in the same spot. Does not move nor can be damaged. Can be picked up with an Atominizer or merged with the same mob using a Charminizer to spawn a new mob. | ||||
| Wai | ||||||||
| Zee | ||||||||
| Wither Skeleton | [Lv70] | Stronghold | 600k | 3000 | 120 | Runs towards the player when sees them from up to 32 blocks. Applies the wither effect for 10 seconds after hitting a player. |
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| Wither Spectre | 700k | Quickly attacks in groups with melee, afflicts the player with the wither effect for 10 seconds. |
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| Blaze | 110 | Flies upwards when senses a player and tries to stay above them by 0.5-3.5 blocks. For 1 second shoots 5 fireballs in the player's direction, then stops attacking for 2 seconds. |
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| Bezal | [Lv80] | 1M | 120 | Flies upwards when senses a player and tries to stay above them by 0.5-3.5 blocks. For 1 second shoots 3 fireballs in the player's direction, then stops attacking for about 8 seconds. On death explodes for 1000 Dmg. |
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| Mutated Blaze | [Lv70] | 1.5M | 3500 | Behaves like a normal blaze. |
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| Flare | [Lv90] | Magma Chamber | 5M | ? | Appears as 3 blazes stacked on each other, sharing the same 5M Health. Has short range, no melee attack and stops attacking for a while if misses a fireball shot. Doesn't contribute to spawning Inferno Demonlord, but is often used to spawn Vanquishers due to it's poor mobility. |
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| Smoldering Blaze | [Lv95] | Smoldering Tomb | 5.5M | 4500? | 240 | Behaves like a blaze, accurately shoots one fireball per second. |
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| Millennia-Aged Blaze | [Lv110] | 30M | ? | 660 |
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| Dive Ghast | [Lv90] | The Wasteland | 200k | 10000 | 400 | Does not shoot fireballs. Makes igniting sounds with particles around them before flying towards the player and exploding for 10k Dmg. |
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| Ghast | [Lv85] | 2M | 5000 | Shoots fireballs at the player. | ||||
| Hellwisp | [Lv100] | Crimson Isle next to the Matriarch's Lair | 5M | Attempts to eat a nearby player and, if succeeded, instantly killing them. Shoots out tentacles into the player before trapping them and attempting to consume if the player shows no force. | ||||
| Mushroom Bull | [Lv80] | Mystic Marsh | 2.5M | 5000 | 120 | Hostile, sometimes walks in circles. Eats Mushroom Spores when walking over them. |
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| Flaming Spider | Burning Desert | 2000 | Runs and jumps upon the player, attacking with melee. |
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| Magma Cube Rider | [Lv90] | 3M | ? | Hostile, attacks with melee when close to the player. Appears as a Pigman on a Magma Cube. |
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| Magma Cube | [Lv75] | Crimson Fields | 1M | 3000 | Hostile, shoots fireballs at the player. Slowly jumps towards the player and deals damage when near. |
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| Pack Magma Cube | [Lv90] | Crimson Isle | 1.5M | 4000 | Passive upon being hit. There is a chance of a pack magma cube to become two pack magma cubes (without turning smaller) when hit for the first time. Attacks with melee. |
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| Kada Knight | 2M | ? | Hostile. Spawns in the caves north and south of Magma Chamber. Despite being composed of 2 mobs, it works as one mob and cannot receive additional damage. |
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| Matcho | [Lv100] | 300 | Spawns from a Block of Coal spewed out during the Blazing Volcano eruption. Passive until hit. Moves quickly, attacks with melee. |
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| Barbarian | [Lv75] | Barbarian Outpost | 2M | 3500 | 120 | Passive until hit. Wields an axe and attacks the player with it when provoked. | ||
| Fire Mage | Mage Outpost | 3000 | Passive until hit. Switches between shooting fireballs at the player and attacking with melee. | |||||
| Goliath Barbarian | [Lv80] | Barbarian Outpost | 5M | 4000 | Passive until hit. Wields an axe and attacks the player with it when provoked. | |||
| Krondor Necromancer | Mage Outpost | Passive until hit. Switches between shooting fireballs at the player and attacking with melee. | ||||||
| Vanquisher | [Lv100] | Crimson Isle | 10M | 5000 | 1000 | Has a base 1/640 chance to spawn from most types of enemies when killed. Acts like a wither. Drops 3 Nether Stars to a player who spawned it and 1 Star to all players that have dealt at least 1M Damage. |
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| Bladesoul | [Lv200] | Stronghold | 50M | 4000 | 4000 | Attacks with melee. Sometimes uses various abilities and increases max HP by spawning wither guards. | Only rolled when the player has dealt at least 1M Dmg
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| Mage Outlaw | Courtyard | 70M | (Abilities) | Has 4 attack patterns, often switches between them. Often summons a End Crystal which zaps players in the Courtyard and does not let them leave. Cannot be damaged from outside of its arena. | Only rolled when the player has dealt at least 1M Dmg
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| Barbarian Duke X | The Dukedom | 4500 | Deals 4500 melee damage. Sometimes jumps into the air; stuns, decreases FOV and deals damage when landing. Sometimes shoots Flaming Fists, dealing Dmg on hit. Cannot be damaged from outside. | Only rolled when the player has dealt at least 1M Dmg
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| Ashfang | Ruins of Ashfang | 50M | (Abilities) | Passive until hit. Immune to all damage except the one from Blazing Souls, which are dropped from his minions. Uses various abilities. | Only rolled when the player has dealt at least 1M Dmg
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| Magma Boss | [Lv500] | Magma Chamber | 200M | ? | Has 3 phases. Normal: the default phase during which shoots fireballs, creates circles of harmful fire particles and occasionally jumps into the air while using various abilities. Split: splits every 40M Dmg taken. Jumps to the center and splits into many minor cubes. Once most of them are killed, the boss reforms into the Normal state and gains +20% Damage Fleeing: becomes a small magma cube with 10M . Shoots fireballs. Moves faster as its Health decreases. |
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| The Matriarch | Matriarch's Lair | Pulls the player towards itself and eats them. The player gets transported into the Belly of the Beast and has their Stats set to default. The player must avoid harmful acid displayed as water which deals Dmg of 5% per second. The player is supposed to find 3 piles of Heavy Pearls, hit each of them 3 times to get a pearl, climb up and punch one of the stacks of pigs to escape. It can be done once a day or up to three using Matriarch's Perfume. |
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Cow | [Lv1] | The Barn | 50 | 3 | Passive. Does not attack the player. Moves slowly. Runs quickly in a random direct when attacked. | |||
| Pig | ||||||||
| Chicken | 2 |
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Sheep | [Lv1] | Shepherd's Keep Oasis |
120 | 0 | 3 | Passive. Does not attack the player. Moves slowly. Runs quickly in a random direct when attacked. |
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| Rabbit | Oasis | 130 | ||||||
| Mushroom Cow | Mushroom Gorge | 50 | 5 |
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Sneaky Creeper | [Lv3] | Gunpowder Mines | 120 | 80 | 80 | Attempts to explode themselves next to the player. Remains invisible until attacked, although they can be seen spawning quickly before becoming invisible. They become visible when starting to explode. |
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| Lapis Zombie | [Lv8] | Lapis Quarry | 200 | 50 | 12 | Attacks with melee. Occasionally performs a ranged laser attack from its helmet as its helmet turns to a |
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| Redstone Pigman | [Lv10] | Pigmen's Den | 250 | 75 | 20 | Passive to the player unless a nearby pigman is attacked or the player mines |
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| Emerald Slime | [Lv5/10/15] | Slimehill | 80/150/250 | 70/100/150 | 12/15/20 | Varies in size, will jump on the player to attack. Larger slimes deal more damage. All variants deal incredible amounts of knockback. |
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| Miner Zombie | [Lv15] | Diamond Reserve | 250 | 200 | 20 | Attacks with melee with a diamond sword. Sprints to the player. |
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| Miner Skeleton | 150 | Attacks from range with a bow. |
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| Miner Zombie | [Lv20] | Obsidian Sanctuary | 300 | 275 | 24 | Attacks with melee with an enchanted diamond sword. Sprints towards the player. Immune to fire. |
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| Miner Skeleton | 200 | Attacks from range with an enchanted bow. Immune to fire. |
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| Image | Name | Level | Location | Health | Damage | Combat XP | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Glacite Walker | [Lv45] | Great Ice Wall | 888 | 500 | 40 | Sprints towards the player. Attacks with melee. Takes 45x damage from Pickaxes. |
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| Treasure Hoarder | [Lv70] | Upper Mines | 22000 | 750 | 70 | Sprints towards the player. Throws pickaxes at the player. |
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| Goblin | [Lv25] | Goblin Holdout | 800 | 300 | 20 | Sprints towards the player. Attacks with melee. |
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| Knifethrower | 30 | Sprints towards the player. Throws a knife. | ||||||
| Fireslinger | 200 | 20 | 25 | Sprints towards the player. Shoots a fireball at the player. | ||||
| Star Sentry | [Lv50] | Varies | 10 Hits | 400 | Runs to the player and attacks with a sword. | |||
| Powder Ghast | [Lv1] | 100 Hits | 1 | 50 | Flies around. | ᠅ Mithril Powder | ||
| Ghost | [Lv250] | The Mist | 1000000 | 1000 100 |
100 | Uses AoE attack with a 4 blocks radius. |
1,000,000 Coins |
| Image | Name | Level | Location | Health | Damage[Confirm] | Combat XP[Confirm] | Behavior | Drops |
|---|---|---|---|---|---|---|---|---|
| Sludge | [Lv5/10/100] | Jungle | 5000/10000/25000 | 0/700/900 | 15/1/1 | Jumps on the player to deal damage. Larger versions will split into two smaller ones. |
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| Kalhuiki Tribe Member | [Lv100] | Jungle Jungle Village |
1B | 800000 | 420 | Passive unless they or a youngling are attacked. Moves slowly to attack in melee. Will sometimes attack if the player gets too close. | ||
| Kalhuiki Elder | Jungle Village | Passive unless they or a youngling are attacked. Moves slowly to attack in melee. Will sometimes attack if the player gets too close. | ||||||
| Kalhuiki Youngling | 1M | Does not attack. Runs very fast. | ||||||
| Jungle Key Guardian | Key Guardian Temple | 100 | 60 | Melee attacks the player. Acts like a normal zombie. | ||||
| Thyst | [Lv20] | Spawns when mining Amethyst | 5000 | 250 | 15 | Crawls towards the player and attacks them. | ||
| Grunt | [Lv50] | Mithril Deposits | 15000 | 300 | 25 | Hits the player with their pickaxe. Summons Silvo, a Silverfish to aid them. |
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| Executive Sebastian | [Lv100] | 13000 | 450 | 35 | Hits the player with their pickaxe. Summons Belle, a Wolf to aid them. | |||
| Executive Wendy | Hits the player with their pickaxe. Summons Cavitak, a Cave Spider to aid them. | |||||||
| Executive Viper | Hits the player with their pickaxe. Summons Vittomite, an Endermite to aid them. | |||||||
| Boss Corleone | [Lv200] | 1M | 4000 | 150 | Hits the player with their pickaxe. Summons Smog, a Wither to aid them. |
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| Automaton | [Lv100/150] | Precursor Remnants | 15000/20000 | 1000 | 40/45 | Moves slowly towards the player to melee attack. Also shoots red beams with high damage. |
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| Weakling | [Lv5] | Goblin Holdout | 200 | 20 | 4 | Moves slowly with low damage. | ||
| Fireslinger | [Lv5/25] | 200/800 | 20/300 | 4/25 | Sprints towards the player. Shoots a fireball at the player. |
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| Goblin | [Lv25] | 800 | 300 | 20 | Sprints towards the player. Attacks with melee. | |||
| Knifethrower | 30 | Sprints towards the player. Throws a knife. | ||||||
| Pitfighter | [Lv60] | 30000 | ? | 5 | Walks towards the player and melees using an iron axe. | |||
| Goblin Flamethrower | [Lv100] | 20000 | 500 | 40 | Shoots fire at the player. |
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| Creeperlobber | [Lv100] | 20000 | 10 | 50 | Throws creepers that explode when near the player. They can be killed in one hit. | |||
| Murderlover | [Lv200] | 50000 | ? | 60 | Moves towards the player. Attacks frequently using a fishing rod. | |||
| Yog | [Lv100] | Magma Fields Khazad-dûm |
35000 | 1500 | 45 | Jumps to the player to attack them. When killed, a countdown will appear, and they will explode, dealing high amounts of damage. |
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| Butterfly | Fairy Grotto | 100 | 1000 | 50 | Passive until killed. Moves quickly towards the player and hits them once on death. |
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| Worm | [Lv5] | Spawns when mining a tunnel of any width and height[Confirm] in |
5 Hits | 30 | Moves back and forth in a straight line. |
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| Scatha | [Lv10] | 10 Hits |
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