Heat
Heat
Type
Stat
Uses
Increasing
Being in the Magma Fields
Values
Base Value
0
Max Value
100
Symbol
Symbol
Unicode Code Point
U+E012
Heat is a mechanic in the Crystal Hollows. The player's current Heat is shown in the sidebar.
Mechanics
[edit | edit source]Heat increases while the player is in the Magma Fields (Y=64 and below in the Crystal Hollows), or the Khazad-dûm (regardless of Y level).
By default, Heat is gained every 1 second. The time between heat ticks can be increased using Heat Resistance. Additionally,
Heat Armor grants full immunity to Heat.
At 100 Heat, the player starts taking progressively increasing True Damage and will die shortly unless they have heat immunity.
The amount of Heat gained or lost per heat tick depends on various factors (with highest amount taking precedence).
Increasing
[edit | edit source]- In Magma Fields: +0.1 per heat tick
- In Khazad-dûm: +0.2 per heat tick
- At least 90 Heat: +1 per heat tick
- In fire: +1 per heat tick
- In
Lava: +3 per heat tick
Decreasing
[edit | edit source]- Outside Magma Fields: -1 per second
- In
Water: -5 per second - Drinking a
Water Bottle or Potion: -10
History
[edit | edit source]| Alpha Hypixel Network | ||
|---|---|---|
| Jun 30, 2021 | AHN 0.12 Round 1 | Added Heat. |
| Aug 20, 2024 | Revamped Heat. | |
| Jun 24, 2026 | Updated Heat Icon | |
| SkyBlock Prototype | ||
| Jul 14, 2021 | 0.12 | Added Heat. |
| Sep 17, 2024 | 0.20.6 | Revamped Heat. |
| Jul 8, 2026 | 0.26 | Updated Heat Icon |
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Navigation
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["Block Drop Calculation","Effective Health","Damage Calculation","Damage"]
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