Damage
Damage
Type
Stat
Uses
Determines damage dealt
Increasing
Weapons, Hot Potato Book and more
Values
Base Value
0
Max Value
N/A
Symbol
Symbol
Unicode Code Point
U+E050
Damage is a non-displayed player statistic which is mostly given by the held weapon (cf. Damage: +100
).
Terminology
[edit | edit source]Damage and Final Damage are distinct concepts.
Damage refers to the non-displayed player statistic which is mostly given by the held weapon (cf. Damage: +100
).
- Damage is a statistic used to calculate Final Damage.
Final Damage is not a player statistic.
- It is the damage a player applies on enemy Health by damaging it.
- Final Damage is commonly confused with the Damage statistic as it is also called damage.
Mechanics
[edit | edit source]Final Damage is increased by many factors such as Damage, Strength, Crit Damage,
Combat Ability Warrior and many more.
Sources
[edit | edit source]- Weapons and Bows
- Arrows
Hot Potato Book
Fuming Potato Book
Snowman Pet Base Pet Stats
Lion Pet ability Primal Force
Blessing of Stone flat increase.
History
[edit | edit source]| SkyBlock Prototype | ||
|---|---|---|
| Jun 11, 2019 | 0.1 | Added Damage. |
| Jul 8, 2026 | 0.26 | Updated Damage Icon |
Navigation
[edit | edit source][]
[]
[]
[]
[]
[]
[]
[]
[]
[]
["Block Drop Calculation","Effective Health","Damage Calculation","Damage"]
| Stats | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||