Damage Calculation/Multiplicative Sources
| Name | Description | Implementation |
|---|---|---|
| Swords | ||
| Deal +100% damage to Arthropod mobs. | ||
| Deal +150% damage to Arthropod mobs. | ||
| Deal +200% damage to Arthropod mobs. | ||
| Deal +250% damage to Arthropod mobs. | ||
| Deal +300% damage to Arthropod mobs. | ||
| Deal +100% damage to Ender mobs. | ||
| Deal +150% damage to Endermen. | Condition: Endermen including | |
| Deal +200% damage to Endermen. | Condition: Endermen including | |
| Deal +250% damage to Endermen. | Condition: Endermen including | |
| Deal +300% damage to Endermen. | Condition: Endermen including | |
| Deal 1.2x damage to Infernal mobs. Deal 1.1x damage to Wither mobs. |
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| Deal 1.5x damage to Infernal mobs. Deal 1.2x damage to Wither mobs. |
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| Deal 2x damage to Infernal mobs. Deal 1.5x damage to Wither mobs. |
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| Deal 1.5x damage to Infernal mobs. Deal 1.2x damage to Skeletal mobs. |
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| Deal 2.5x damage to Infernal mobs. Deal 1.5x damage to Skeletal mobs. |
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| Deal 3.5x damage to Infernal mobs. Deal 2x damage to Skeletal mobs. |
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| Deals +100% damage to Undead mobs. | ||
| Deals +150% damage to Undead mobs. | ||
| Deals +200% damage to Undead mobs. | ||
| Deals +250% damage to Undead mobs. | ||
| Deal +100% Damage against Wolves. | [1] | |
| Deal +200% Damage against Wolves. | [2] | |
| Deal +50% damage to Wither mobs. | ||
| Deals 1.5x damage to Mythological mobs. | ||
| Grants +n% Damage […] on Mythological mobs per Bestiary tier you have accross all of them. Mythological Bestiary Tiers: N |
[Confirm] | |
| Deals 2x damage to Sea Creatures. | ||
| Deals 3x damage to Sea Creatures. | ||
| Deals +200% damage while in water. | ||
| […] freezes them in place […] Frozen mobs take 10% increased damage! | ||
| Deals +2% more damage to Undead mobs per 1% Health the player is missing. | ||
| […] within this pool gains[sic] 1.2x Damage […] | [Confirm] | |
| Bows | ||
| Deals +100% damage to Wither mobs. | ||
| All damage dealt with this bow is doubled. | ||
| Consumes 1 Sulphur in your Inventory or your Quiver to deal double the damage per shot. | ||
| Deals +100% damage to Undead mobs. | ||
| Deals +2% more damage to Undead mobs per 1% Health the player is missing. | ||
| Name | Description | Implementation |
|---|---|---|
| […] and deal +0.015x Damage for each digit of Coins consumed. Coins consumed: X X = [ 0, 1,000,000,000 ] → digits( X ) = [ 0, 10 ] |
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| Tarantula Armor | Every 4th strike, deal +100% Damage | [Confirm] |
| Primordial Armor | Every 3rd strike, deal +50% Damage | [Confirm] |
| Monster Hunter Armor | Secret Full Set Bonus: Monster Hunter: […] and deal +25% Damage when attacking Monsters. | |
| Monster Raider Armor | Secret Full Set Bonus: Monster Raider: […] and deal +35% Damage when attacking Monsters. | |
| Reaper Armor | Trolling The Reaper: Deal +100% damage to Undead Mobs but 1% to all other Mobs. |
| Name | Description | Implementation |
|---|---|---|
| Necklaces | ||
| Belts | ||
| Consolidated: Increases all explosion damage dealt by 25%. | ||
| Cloaks | ||
| Multiplies damage dealt to Dragons by 1.01x. | [Confirm] | |
| Bracelet | ||
| Gloves | ||
Pets
[edit | edit source]| Name | Description | Implementation |
|---|---|---|
| Spiky Quills: Deal k% more damage to Pests. k = [1, 100] |
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| Deals +k% damage to Spooky enemies during the Spooky Festival. k = [ 0.5, 50 ] |
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| While sitting on your rock, gain +k% damage. k = [ 0.3, 30 ] |
[Confirm] | |
| Upon hitting an enemy inflict the wither effect for k% damage over 3 seconds. k = [ 2, 200 ] |
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| […] deal 40% more damage. | [Confirm] | |
| Every 5 hits, throw the enemy up into the air and deal 5x damage. | [Confirm] | |
| Deal k% more damage to slimes. k = [ 0.2, 25 ] |
[Confirm] | |
| Increases damage dealt to Bal by k%. k = [ 1, 100 ] |
[Confirm] |
Pet Items
[edit | edit source]| Name | Description | Implementation |
|---|
| Name | Description | Implementation |
|---|---|---|
| Every 10th melee hit on the same enemy deals +10% damage. | ||
| Every 10th melee hit on the same enemy deals +15% damage. | [Confirm] | |
| Selected ability Extra Infliction: When you deal damage, deal +k% the amount. |
| Name | Description | Implementation | Applied To |
|---|---|---|---|
| Increases ability damage by +5%. | Applied on |
Chestplates | |
| Critical hits have a chance to deal up to 15% extra damage. | where and every value is equally likely.[Confirm] |
Swords |
| Name | Description | Implementation |
|---|---|---|
| Overload | Having a Crit Chance above 100% grants a chance to perform a Mega Critical Hit dealing k% extra damage. k = {10, 20, 30, 40, 50} |
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| Duplex | Shoot a second arrow dealing k% of the first arrow's damage. Targets hit take ( 1 + m ) times fire damage for 60s. k = {4%, 8%, 12%, 16%, 20%} |
This multiplier is discarded when an arrow bounces.[Confirm] |
| Thunderlord | Every 3 hits on a monster, strike lightning, dealing k% of the hit's damage. k = [ 8, 16, 24, 32, 40, 50, 60 ] |
Condition: |
| Thunderbolt | Every 3 hits on a monster, strike lightning, dealing k% of the hit's damage to up to 10 monsters within 2 blocks. k = [ 4, 8, 12, 16, 20, 25, 30 ] |
Condition: |
| Name | Description | Implementation |
|---|---|---|
| Arrows apply a Poison that increases all incoming damage by 10% for 20s. | ||
| Archer Dungeon Class | k% Arrow Damage | |
| Berserk Dungeon Class | +k% Melee Damage | |
| Berserk Dungeon Class Perk Bloodlust | Your next hit after killing a mosnter deals k% increased damage. | |
| Berserk Dungeon Class Ability Ragnarok | Grants 100 Attack Speed, 400 Speed, and a 50% damage increase for 15 seconds. | [Confirm] Condition: |
| Mage Dungeon Class Ability Mage Staff | All your melee weapon attacks become ranged. Those attacks deal 30%+ of their melee damage […] |