Damage Reduction
Damage Reduction is a mechanic closely related to Defense and True Defense, which reduce the damage taken by the player. Defense reduces normal damage, and True Defense reduces True Damage.
Calculation
[edit | edit source]Both normal and true damage reduction are calculated using the same formula:
where:
- - player's Defense or True Defense

Defense and damage reduction are inversely associated. This means, that the more Defense the player has, the less damage reduction increases. This leads to a misconception that higher Defense is useless because the damage reduction only goes up slightly. This is incorrect, for as the difference from 0% to 50% damage reduction may seem more substantial than the jump from 90% to 95%, both are equal in that they double EHP (100-200 vs 1000–2000).
History
[edit | edit source]| SkyBlock Prototype | ||
|---|---|---|
| Unknown Date | Added Damage Reduction. | |