Changelog/2026/August 11/0

PATCH 

[August 11] SkyBlock Patch Notes

Updated: August 11, 2026

Hey all!

We are here to inform you about the latest update that was just rolled to SkyBlock, containing a whole bunch of changes to last week's 0.27 Release!

  • Added the Honey Guide to /guides
  • Added an Abiphone Contact to Archie
  • Added a fancy new skin to the Grizzly Bear
  • Added more possible Hideyho spawns
  • Added a time breakdown to the Reward Summary
  • Added Signal Enhancers to the Bazaar
  • Added Sepialot spawns to the Spring Path
  • Added SFX that triggers when the beige half of a Helix Tree is completely cut
  • Added "Amphibian" family to several shards:
    • Sepialot
    • Goldolot
  • Allowed for players to stack bird baits of the same type in the Birdfeeder
  • Allowed for Pickaxe Abilities to be used on Torrhus Canyon
  • Increased Karma enchantment drop chance from 0.02% -> 0.2%
  • Increased chance of Goldolot spawning in place of a Sepialot from 10% -> 20%
  • Increased the speed at which birds are attracted to the Birdfeeder. Maximum wait decreased from 30s -> 10s
  • Increased base yield of Ruby Veilshrooms from 1 -> 4-8
    • Rarer Sea Creatures can now even drop Veilshroom Bunches directly!
  • Increased Ruby Veilshroom gain from Torrhus Sea Creatures
  • Improved the successful charm activation message
  • Improved Miria's contest complete announcement
  • Improved the successful shard trade message
  • Improved Hideyho dialogue
  • Improved chat color consistency in "That's not a Critter..." messaging
  • Improved the itemlore of the various Uncommon Boosters and renamed them:
    • Uncommon Sweep Booster → Uncommon Sweep Booster Upgrade
    • Uncommon Fighting Booster → Uncommon Fighting Booster Upgrade
    • Uncommon Foraging Fortune Booster → Uncommon Foraging Fortune Booster Upgrade
    • Uncommon Foraging Wisdom Booster → Uncommon Foraging Wisdom Booster Upgrade
    • Uncommon Hunting Wisdom Booster → Uncommon Hunting Wisdom Booster Upgrade
  • Merged the Sepialot and Goldolot Bestiaries
  • Adjusted Pangolin detection to be based upon line of sight instead of a flat radius
  • Adjusted all Torrhus Sea Creature Bestiaries to be in line with other modern Sea Creature Bestiaries of the same tier
  • Adjusted Hunter Jean's menu to use mob skulls instead of items
  • Adjusted the Bestiary description of the Tikis
  • Adjusted how End Stone Protector shard is obtained:
    • Now awarded to to all players with 240+ weight
  • Adjusted the Gazer spawn SFX, making it a little spookier
  • Adjusted Frog Pet, re-ordering its perks and revamping "Hunting Enjoyer" to specifically work on Water Shards
  • Adjusted Fusion Machine SFX to be client-side
  • Adjusted HOTF/HOTM menus to utilize stacked glass panes to better display which tier of the tree you're looking at
  • Adjusted Beeheemoth to no longer passively regain stamina while not lassoed
  • Adjusted the spawn amounts of some Critter Safari mobs:
    • Areita: 2-4 -> 3-6
    • Billygoat: 1 -> 2-4
    • Bloodbat: 2-4 -> 3-6
    • Tepid: 8-12 -> 6-8
    • Gazer: 2 -> 4
    • Flitter: 3-6 -> 6-8
    • Foxtrot: 3-6 -> 6-8
  • Adjusted locations and amounts of some Floor Drops in the Critter Safari:
    • Yogi Berry: 3-6 across all biomes -> 3 guaranteed in Forest Biome
    • Wriggleworm: 3-6 across all biomes -> 3 guaranteed in Forest Biome
    • Bag of Seeds: 3-6 across all biomes -> 3 guaranteed in Forest Biome
  • Adjusted Starborn Temple door to shut behind players like the Moonglade Marsh one does
  • Adjusted some Chapter tasks:
    • Moved “Obtain Ruby Veilshrooms” from Chapter 3 → 4
    • Moved “Craft a Fun-Sized Pot of Honeycomb” from Chapter 4 → 3
  • Adjusted "BEEHEEMOTH DOWN!" message to no longer display to players who dealt 0 damage
  • Reduced amount of Ruby Veilshrooms used in Accretion Artifact from 16 -> 2
  • Reduced max kills required for most types of Critter Bestiary:
    • COMMON Shard: 300 -> 125
    • UNCOMMON: 150 -> 100
    • RARE: 75 -> 75 (unchanged)
    • EPIC: 50 -> 50 (unchanged)
    • LEGENDARY: 25 -> 25 (unchanged)
  • Reduced weight of Queen Bee Shard in Honeyhives from 25 -> 10
  • Reduced Safari Milestones for each Biome:
    • Milestone I: 5 -> 5 (unchanged)
    • Milestone II: 25 -> 25 (unchanged)
    • Milestone III: 50 -> 50 (unchanged)
    • Milestone IV: 100 -> 100 (unchanged)
    • Milestone V: 250 -> 150
    • Milestone VI: 500 -> 250
    • Milestone VII: 750 -> 350
    • Milestone VIII: 1,000 -> 450
    • Milestone IX: 1,250 -> 600
    • Milestone X: 1,500 -> 750
  • Reduced Water Snake HP from 3,000 -> 1,000
  • Reduced the speed of Litterbugs by 25%
  • Removed "Elusive" mob type from the Lunar Moth
  • Removed additional Fighting Booster flavortext from items
  • Removed True Damage from Torrids and Silkbreeze
  • Removed Sea Lumies from Hotspot Haven
  • Renamed Worm -> Stoneworm
  • Added Hunter Reeves' brothers so he does not show up multiple times
  • Fixed Hideyho "flying" towards its hiding spot instead of instantly teleporting
    • The Hideyho now leaves vague footprints in the direction of its hiding spot
  • Fixed one of Torrhus Canyon's Helix Trees not allowing you to break the Beige Logs first
  • Fixed the "Claim All" option in the Starlyn Sisters menus awarding Bits even if you had no Bits available

If you have a bug to report to us, please make a report HERE! Thanks to everyone who has reported bugs!

Please note: We are still balancing and patching this release. This list is not exhaustive and is subject to change. Changes/fixes to unobtainable fusions and Hunting XP gains from the Safari Zone are a WIP.