Changelog/2026/July 23
Hello!
We have a couple hotfixes for Healing Revamp:
- Reverted the "Heal on kill' on Berserk to be "Heal on hit".
- Adjusted Berserk's Melee Damage buff to be multiplicative instead of additive.
- Fixed Dropships dealing less damage than intended.
- Fixed Goldor dealing too much damage in both his Sword Throw and TNT.
- Fixed Pooch Sword not applying a multiplicative boost when it's the standard for Slayer weapons.
- Fixed Tarantula Chestplate and Primordial Chestplate not having the Anti-Toxin Ability.
- Adjusted the "average damage" of Tarantula Slayer from 3,900 to 2,200 (T5).
- Nerfed Backstab damage per tier to 20/30%/40%/60%/80%.
- Reduced the damage of bats to 0.1 (T4)/0.2%(T5) of your max HP.
If you have a bug to report to us following these changes, please do so HERE!